-News for srvx release 0.9.5
-[March 21, 2001 - Present]
----------------------------
-- 0.9.5 released March 21, 2001.
-- This is the LAST release before 1.0 goes out.
-- We came across a (large) memory leak in FreeBSD's libc and worked
- around it. We also submitted a bug report to the FreeBSD team.
-- As far as we know, no more serious bugs are present in srvx. Most
- development before 1.0 will be tweaking and minor fixups.
-- Helpfiles should be up to date before the release of 1.0.
-- Just showing off srvx's speed:
- <@Jedi> ?timecmd trace count host *
- -OpServX(OpServX@Services.GamesNET.net)- Found 4593 matches.
- -OpServX(OpServX@Services.GamesNET.net)- Command `trace' finished in 0.003037 seconds.
-
-
-News for everything prior to 0.9.5
-[April 16, 2000 - March 20, 2001]
-----------------------------------
-- Coding began about 1 year prior to the 0.9.5 release.
-- Documentation up to 0.9.5 is virtually non-existant.
-- PRE01 released April 16, 2000.
-- PRE02 released April 18, 2000.
-- After the main parts were completed, it all came down to bug fixing.
-- 0.1 released June 13, 2000.
-- srvx was setup on a machine and linked to GamesNET for its initial beta
- tests. Many many many bugs were fixed in the first week, fewer as time
- went along.
-- 0.2 released July 5, 2000.
-- Between 0.2 and 0.7 code for the services themselves was put in. Prior
- to this was mainly core coding.
-- Using dmalloc, bounds-checking and new log replaying code, we were able
- to hammer out alot bugs, some of which were severe enough to cause a
- segfault.
-- 0.7 released December 15, 2000. [0.3 through 0.6 never released]
-- 0.9 released January 17, 2001. [0.8 never released]
-- Just prior to the 0.9.5 release, numerous memory leaks were fixed,
- prompting the release of 0.9.5.
-- srvx is still running smoothly on GamesNET. If we didn't take it down
- every 2 days to be updated with new patches, its uptime would be quite
- high.
+stuff