Compatibility
-------------
-Bahamut (tested with 1.4.28)
-Hybrid (tested with 2.8/hybrid-5.3p8)
+Bahamut (tested with 1.4.28 -> 1.4.34)
+Hybrid (tested with 2.8/hybrid-5.3p8, ircd-hybrid-6.3 and ircd-hybrid-7beta9)
Unreal (tested with 3.1.2 and 3.2)
Xnet (tested with 6.1.3)
+Dancer (tested with 1.0.31)
TR-IRCD
IRCu
+Ultimate IRCD (tested with UltimateIRCd(Tsunami)-3.0(00).a22) - please
+note, earlier versions of Ultimate IRCD are *not* supported
+
BOPM is designed for the Bahamut and Hybrid IRCds. It would be easily
feasible we might be able to add compatibility to multiple ircd types to the
project in the future.
+New in v2.31 is support for Solaris. This has not been extensively tested,
+please contact us if you are successfully running bopm on Solaris (or if
+you use Solaris and bopm does not work).
+
Command Line Options
--------------------
-d Debug mode. BOPM will not fork, and will write logs to stderr.
Multiple -d increase debug level.
--v <directory> "var directory". By default BOPM looks for its config file
- in and writes its log to the current directory. This
- option allows you to specify an alternative directory.
-
Operator Channel Commands
-------------------------
Rehashing the Configuration File
--------------------------------
-Everytime BOPM reconnects to the IRC server it rereads its configuration file.
+Every time BOPM reconnects to the IRC server it rereads its configuration file.
It is then possible to rehash the bot by /kill'ing it.
- Makefile trickery
- Debugging
- Evil bopchecker hack
- - Autoconfiscation (kekeke)
+ - Autoconfiscation (kekeke) & Automake
- Solaris port (with thanks to Nathan Nieblas for resources)
- Poking people with sticks until they did things