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5 +j)- notrecognised by Services
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15 <H1>[IRCServices] New UnrealIRCd channel modes (+I and
16 +j)- notrecognised by Services</H1>
17 <B>Luniz</B>
18 <A HREF="mailto:ircservices%40ircservices.esper.net?Subject=%5BIRCServices%5D%20New%20UnrealIRCd%20channel%20modes%20%28%2BI%20and%0A%09%2Bj%29-%09notrecognised%20by%20Services&In-Reply-To="
19 TITLE="[IRCServices] New UnrealIRCd channel modes (+I and
20 +j)- notrecognised by Services">gluniz at luniz.dyndns.org
21 </A><BR>
22 <I>Thu Mar 3 12:07:01 PST 2005</I>
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39 <PRE>Well excuse me. Then there is no need for +j. End of discussion. Next
40 thread.
41
42 ----- Original Message -----
43 From: &quot;Bergee&quot; &lt;<A HREF="http://lists.ircservices.za.net/mailman/listinfo/ircservices">lordbergee at comcast.net</A>&gt;
44 To: &quot;IRC Services General Mailing List&quot; &lt;<A HREF="http://lists.ircservices.za.net/mailman/listinfo/ircservices">ircservices at ircservices.esper.net</A>&gt;
45 Sent: Thursday, March 03, 2005 2:56 PM
46 Subject: Re: [IRCServices] New UnrealIRCd channel modes (+I and +j)-
47 notrecognised by Services
48
49
50 &gt;<i> It used to be like that, and that feature still exists as a subset of
51 </I>&gt;<i> what the +f mode is now. But rather than having a whole discussion
52 </I>&gt;<i> about Unreal's various modes on the mailing list, I'll just point you to
53 </I>&gt;<i> the documentation, which will hopefully clear up any confusion about
54 </I>&gt;<i> what mode +f does now.
55 </I>&gt;<i>
56 </I>&gt;<i> See:
57 </I><A HREF="http://www.vulnscan.org/UnrealIrcd/unreal32docs.html#feature_antiflood">http://www.vulnscan.org/UnrealIrcd/unreal32docs.html#feature_antiflood</A>
58 &gt;<i>
59 </I>&gt;<i> Bergee
60 </I>&gt;<i>
61 </I>&gt;<i> Luniz wrote:
62 </I>&gt;<i> &gt; I thought chanmode +f was flood protection.
63 </I>&gt;<i> &gt;
64 </I>&gt;<i> &gt; f * &lt;lines:seconds&gt; Flood protection, if the * is given a user
65 </I>will
66 &gt;<i> &gt; kick banned when they send &lt;lines:seconds&gt; if no * they are just kicked
67 </I>&gt;<i> &gt;
68 </I>&gt;<i> &gt; ----- Original Message -----
69 </I>&gt;<i> &gt; From: &quot;Bergee&quot; &lt;<A HREF="http://lists.ircservices.za.net/mailman/listinfo/ircservices">lordbergee at comcast.net</A>&gt;
70 </I>&gt;<i> &gt; To: &quot;IRC Services General Mailing List&quot;
71 </I>&lt;<A HREF="http://lists.ircservices.za.net/mailman/listinfo/ircservices">ircservices at ircservices.esper.net</A>&gt;
72 &gt;<i> &gt; Sent: Thursday, March 03, 2005 1:58 PM
73 </I>&gt;<i> &gt; Subject: Re: [IRCServices] New UnrealIRCd channel modes (+I and +j) -
74 </I>&gt;<i> &gt; notrecognised by Services
75 </I>&gt;<i> &gt;
76 </I>&gt;<i> &gt;&gt;Actually my understanding of it is that +j reacts to x joins per user
77 </I>&gt;<i> &gt;&gt;per y seconds. And what +f does is x joins per channel per y seconds.
78 </I>&gt;<i> &gt;&gt;A slight difference at best, but it would basically allow you to
79 </I>&gt;<i> &gt;&gt;throttle a single user a bit sooner rather than having to wait for that
80 </I>&gt;<i> &gt;&gt;user to trigger a higher limit for the entire channel.
81 </I>&gt;<i> &gt;&gt;
82 </I>&gt;<i> &gt;&gt;Bergee
83 </I>&gt;<i> ------------------------------------------------------------------
84 </I>&gt;<i> To unsubscribe or change your subscription options, visit:
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86 </I>
87 </PRE>
88
89
90
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