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14 <H1>[IRCServices] +O overrideable by non-opers in UnrealIRCd netmerge</H1>
15 <B>Medice</B>
16 <A HREF="mailto:ircservices%40ircservices.za.net?Subject=%5BIRCServices%5D%20%2BO%20overrideable%20by%20non-opers%20in%20UnrealIRCd%20netmerge&In-Reply-To=411E880B.5090205%40starglade.org"
17 TITLE="[IRCServices] +O overrideable by non-opers in UnrealIRCd netmerge">medice at gmx.at
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19 <I>Sat Aug 14 15:04:45 PDT 2004</I>
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34 <PRE> &gt; When a local oper opers up, there is nothing sent to the rest of the
35 &gt;<i> network. There is no way to do this - it has to be either a change to
36 </I>&gt;<i> the IRCd to send local oper changes, or to upgrade the person to a full
37 </I>&gt;<i> global oper.
38 </I>&gt;<i>
39 </I>&gt;<i> You should ideally not use the +O mode, and instead use invite-only with
40 </I>&gt;<i> ChanServ - this way ChanServ will kick out any people not permitted in
41 </I>&gt;<i> the channel if they somehow got in, and you don't need to bother with
42 </I>&gt;<i> the other stuff. You could set +O as well, of course.
43 </I>&gt;<i>
44 </I>&gt;<i> Chris
45 </I>&gt;<i>
46 </I>
47 well this is a flaw in unrealircd (a rather heavy one in my opinion) and
48 i don't think that any services-package out there should feel
49 responsible on react on other's flaws - maybe someone is coding a module
50 for this problem...
51 the whole localop-stuff on unrealircd is a real sh.. in my opinion - I
52 never understood why not distributing the local-op mode... any rights
53 should stay limited local - with or without propagating this mode. In my
54 opinion this is a designed desync... (usually everyone tries to avoid
55 and fight desyncs instead of designing them - strange isn't it?)
56
57 greets
58 /medice
59
60
61
62 </PRE>
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