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14 <H1>[IRCServices] prefix aq</H1>
15 <B>Craig McLure</B>
16 <A HREF="mailto:ircservices%40ircservices.za.net?Subject=%5BIRCServices%5D%20prefix%20aq&In-Reply-To="
17 TITLE="[IRCServices] prefix aq">Craig at chatspike.net
18 </A><BR>
19 <I>Mon Mar 22 18:23:13 PST 2004</I>
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34 <PRE>i've added channel mode +T to my module, i'll have to look into the ban masks :)
35
36 /****************************************
37 * Craig &quot;FrostyCoolSlug&quot; McLure
38 * InspIRCd - <A HREF="http://www.inspircd.org">http://www.inspircd.org</A>
39 * ChatSpike - <A HREF="http://www.chatspike.net">http://www.chatspike.net</A>
40 ****************************************/
41
42
43 /****************************************
44 * From - Bergee &lt;<A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices">lordbergee at comcast.net</A>&gt;
45 * To - IRC Services General Mailing List &lt;<A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices">ircservices at ircservices.za.net</A>&gt;
46 * Sent - 2004-03-23 02:12:35
47 * Subject - Re: [IRCServices] prefix aq
48 ****************************************/
49
50 /****** - Begin Original Message - ******/
51
52 &gt;<i>Andrew Church wrote:
53 </I>&gt;&gt;<i> As far as I can tell, the latest release of Services works fine with
54 </I>&gt;&gt;<i> Unreal 3.2rc2. Are you aware of any problems?
55 </I>&gt;<i>
56 </I>&gt;<i> I use Unreal3.2 with PREFIX_AQ defined. I believe that he is talking
57 </I>&gt;<i>more about the fact that Unreal with PREFIX_AQ defined now gives symbols
58 </I>&gt;<i>to usermodes +q and +a, making the fact that services gives out +qo and
59 </I>&gt;<i>+ao respectively rather pointless. Although I wouldn't call that
60 </I>&gt;<i>broken... Unreal also calls +a channel admin instead of protection,
61 </I>&gt;<i>which is somewhat confusing.
62 </I>&gt;<i>
63 </I>&gt;<i> While I'm on the subject of things about Unreal that IRCServices
64 </I>&gt;<i>doesn't support, there is also channel mode +T that disable notices to a
65 </I>&gt;<i>channel that you currently cannot use the mlock to control.
66 </I>&gt;<i>
67 </I>&gt;<i> Thinking more about it, IRCServices also does not support the Unreal +f
68 </I>&gt;<i>channel mode correctly (it uses the old paramaters). Although I think I
69 </I>&gt;<i>remember you saying you were waiting for them to stabalize that before
70 </I>&gt;<i>updating the code to support it.
71 </I>&gt;<i>
72 </I>&gt;<i> I kind of forgot about this, but as I was writing this, I rememeber the
73 </I>&gt;<i>extended channel bans that unreal supports, which /msg ChanServ UNBAN
74 </I>&gt;<i>won't remove (because it doesn't know what they are.) You can check out
75 </I>&gt;<i><A HREF="http://www.vulnscan.org/UnrealIrcd/unreal32docs.html#feature_bantypes">http://www.vulnscan.org/UnrealIrcd/unreal32docs.html#feature_bantypes</A>
76 </I>&gt;<i>for a list of them.
77 </I>&gt;<i>
78 </I>&gt;<i> So I guess this ended up being a little bit longer than I thought it
79 </I>&gt;<i>would, most of this stuff is more of an &quot;annoyance&quot; than &quot;doesn't work&quot;,
80 </I>&gt;<i>but I guess that depends on your point of view.
81 </I>&gt;<i>
82 </I>&gt;<i>Bergee
83 </I>&gt;<i>
84 </I>&gt;<i>P.S. I was also having a problem where rehashing IRCServices would cause
85 </I>&gt;<i>the help for NickServ REGISTER to start displaying part of the help for
86 </I>&gt;<i>NickServ UNSET. Has anyone else has this problem?
87 </I>&gt;<i>
88 </I>&gt;<i>
89 </I>&gt;<i>------------------------------------------------------------------
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92 </I>&gt;<i>.
93 </I>
94 /******* - End Original Message - *******/
95
96
97
98
99 </PRE>
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