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14 <H1>[IRCServices Coding] session limit bug
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15 <B>Dylan v.d Merwe
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17 TITLE=
"[IRCServices Coding] session limit bug">dylanvdm at icon.co.za
19 <I>Mon Mar
24 11:
40:
23 PST
2003</I>
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34 <PRE>Please don't diss people's work (aka the Unreal comment). It's not called
35 for and a lot of hard work has gone into it. Sorry to fill up peoples'
40 ----- Original Message -----
41 From:
"Gastaman
" <<A HREF=
"http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">gastaman at azzurra.org
</A>>
42 To:
"IRC Services Coding Mailing List
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43 <<A HREF=
"http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">ircservices-coding at ircservices.za.net
</A>>
44 Sent: Monday, March
24,
2003 8:
28 PM
45 Subject: Re: [IRCServices Coding] session limit bug
48 ><i> It was
06:
14 PM
3/
24/
2003 +
0000 when Craig Edwards came up
50 </I>><i> >Is there a way to keep services in sync if its desynced, by
51 </I>><i> >resyncing it at fixed intervals? This would not only fix
52 </I>><i> >problems caused by (ab)use of operserv raw, but would also fix
53 </I>><i> >problems caused in other ways (ive had a couple of desyncs
54 </I>><i> >before caused by buggy server software etc) - it could be set
55 </I>><i> >from config to say resync once every
24h or once every week or
56 </I>><i> >whenever the admin prefers, by simulating a form of
"warm
57 </I>><i> >reboot
" where it could somehow retrieve all network
58 </I>><i> >information again from the uplink and redo its lists from
59 </I>><i> >scratch, kinda like a rehash.... or maybe do this on /os
60 </I>><i> >rehash if a commandline option is given? Just an idea...
62 </I>><i> Not if the ircd doesn't support it, and as far
63 </I>><i> as I know none does (certainly not Bahamut,
64 </I>><i> any version), unless you squit and reconnect.
66 </I>><i> And besides, use of the RAW command is not
67 </I>><i> recommended for the very reason it can lead
68 </I>><i> to desynchs, and IMHO any services should not
69 </I>><i> waste time/cpu/memory/whatever to try and
70 </I>><i> fix input errors, it should be left to whoever
71 </I>><i> inputs the wrong commands to refrain from
74 </I>><i> As for buggy server software (are you running
75 </I>><i> Unreal? =P), bugs should be fixed on the server's
76 </I>><i> side, not on the services' if they do their job.
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