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14 <H1>[IRCServices Coding]
"secure
" messaging of services / unreal
3.2 and forcible nick changes
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16 <A HREF=
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17 TITLE=
"[IRCServices Coding] "secure" messaging of services / unreal 3.2 and forcible nick changes">achurch at achurch.org
19 <I>Fri Oct
11 09:
27:
00 PDT
2002</I>
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34 <PRE>><i>Is there a way to have services disallow usage of /msg nickserv command
35 </I>><i>and so forth, and force the user to use /msg
<A HREF=
"http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">nickserv at services.blah.com
</A>
36 </I>><i>command instead? I want to disallow usage of the old /msg nickserv style
37 </I>><i>commands, and instead use the alias features of unreal to utilize
38 </I>><i>/nickserv command, having the alias msg the full
39 </I>><i><A HREF=
"http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">nickserv at services.blah.com.
</A>
41 No. I don't see the point to this; nobody else can use the
42 pseudoclient nicks anyway if your servers are configured correctly.
45 ><i>Second question: will there be forcible nick changing functionality in
46 </I>><i>services for unreal
3.2?
48 This is available with most modern servers, Unreal included, but is
49 controlled by a configuration directive (NSForceNickChange).
52 <A HREF=
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53 <A HREF=
"http://achurch.org/">http://achurch.org/
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