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14 <H1>[IRCServices Coding] Unreal and Akill</H1>
15 <B>Arathorn</B>
16 <A HREF="mailto:ircservices-coding%40ircservices.za.net?Subject=%5BIRCServices%20Coding%5D%20Unreal%20and%20Akill&In-Reply-To="
17 TITLE="[IRCServices Coding] Unreal and Akill">arathorn at theonering.net
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19 <I>Thu Sep 12 15:26:17 PDT 2002</I>
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34 <PRE>This is the behaviour I had with IRCServices 4.5/Unreal3.1.3 - the glines
35 added by services didn't actually work. Upgrading to 3.1.4 fixed it, however
36 (at the expense of breaking /who, etc. etc.).
37
38 A.
39
40 _______________________
41 <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">arathorn at theonering.net</A>
42
43
44 ----- Original Message -----
45 From: Joshua Buchmann
46 To: <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">ircservices-coding at ircservices.za.net</A>
47 Sent: Thursday, September 12, 2002 11:20 PM
48 Subject: [IRCServices Coding] Unreal and Akill
49
50
51 All I know is that when I add akills, the Glines are not added. This
52 creates a loop as the akilled person connects, gets killed by operserv, and
53 reconnects and the cycle begins again, because no akill is added. Same with
54 clones, operserv says it has an akill added for 30 mins, but the clients
55 keep connecting, keep getting killed, no Gline.
56
57 Hopefully its a simple configuration error, but I have looked over all the
58 config and its setup for unreal, etc....I don't see a setting in the .confs
59 to modify type of akill behavior to be /gline or /akill, only default
60 legnths, etc.
61
62 I could be missing something, but I don't think I am.
63
64 UnitSixFortyNine
65 Founder, irc.foreverchat.net
66 <A HREF="http://www.foreverchat.net">http://www.foreverchat.net</A>
67 <A HREF="irc://irc.foreverchat.net">irc://irc.foreverchat.net</A>
68
69
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