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14 <H1>[IRCServices Coding] ChanServ Mode Bug?</H1>
15 <B>Andrew Church</B>
16 <A HREF="mailto:ircservices-coding%40ircservices.za.net?Subject=%5BIRCServices%20Coding%5D%20ChanServ%20Mode%20Bug%3F&In-Reply-To=001301c2559e%24b359dd80%240200a8c0%40GHOZER"
17 TITLE="[IRCServices Coding] ChanServ Mode Bug?">achurch at achurch.org
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19 <I>Sat Sep 7 01:07:07 PDT 2002</I>
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34 <PRE>&gt;<i>But is the idea of +q not so that they can op/deop people etc, without even
35 </I>&gt;<i>being an op them selves? if the feature is enabled in the channel??
36 </I>&gt;<i>(unreal3.1.4-Meadows)
37 </I>
38 I'm not aware of such behavior, and it doesn't exist in Unreal 3.1.
39 Can anyone else confirm one way or the other for newer versions of Unreal
40 or for other ircds with a channel owner mode?
41
42 --Andrew Church
43 <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">achurch at achurch.org</A>
44 <A HREF="http://achurch.org/">http://achurch.org/</A>
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