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2 Problems with
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17 TITLE=
"[IRCServices] 2 Problems with 5.0.53 and one question...">brain at winbot.co.uk
19 <I>Thu Jun
2 03:
55:
28 PDT
2005</I>
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34 <PRE>since when did the RFC state that you could put umlauts in nicks? :)
36 i dont know what everyone elses stance on unreal's NICKCHARS thing is,
37 but personally i think its a stupid idea with the potential to break a
38 great many clients. Just my
0.02c worth.
40 Have you tried increasing the network buffer size temporarily until a
41 fix for this is produced?
48 </I>><i> I just installed
5.0.53 with Unreal
3.2.3.
49 </I>><i> But there are
2 Problems.
51 </I>><i> Browsing the ircservices DB with a webbrowser via http module and
52 </I>><i> dbacces and using the xml-export feature causes the following error
54 </I>><i> *** Global -- from services.ircchat.freenet.de: Network buffer size
55 </I>><i> exceeded ignore threshold (
95%), ignoring PRIVMSGs
56 </I>><i> The resulting xml-file is
16MB and after this message no one else but
57 </I>><i> ircopers can communicate with the services.
59 </I>><i> I tried Unreal
3.2.3 with extended nicknamesupport, allowing latin-
1
60 </I>><i> chars in nicknames. Users are able to register such a nick (perhaps with
61 </I>><i> german u-umlaut) but /ns link reports that such a nick is an erroneus
64 </I>><i> Is there an other way to modify the db (resetting all user's language,
65 </I>><i> and dropping all forbidden/suspended nicks/chans) than modifying the
66 </I>><i> xml export?
71 </I>><i> Holger Baust
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