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14 <H1>[IRCServices] Unreal with NICKCHARS support (from CVS)</H1>
15 <B>Craig McLure</B>
16 <A HREF="mailto:ircservices%40ircservices.esper.net?Subject=%5BIRCServices%5D%20Unreal%20with%20NICKCHARS%20support%20%28from%20CVS%29&In-Reply-To=E1D76YG-000IGd-00.tty-inbox-ru%40f19.mail.ru"
17 TITLE="[IRCServices] Unreal with NICKCHARS support (from CVS)">Craig at frostycoolslug.com
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19 <I>Thu Mar 3 23:57:45 PST 2005</I>
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34 <PRE>Can i remind you that Unreal3.2.3 isn't officially released yet, your
35 choice to use a currently not complete CVS version is your own.
36
37 Services support for this will come in time, when Andy is ready
38 (probably when 3.2.3 is finally released, and the featureset finalised).
39
40 But don't expect Services to support CVS builds untill then (A _LOT_ of
41 things can change, if andy releases a version of services now, and
42 'NICKCHARS', or one of the other features gets removed for whatever
43 reason, that means another release of services.
44
45 Also, pre-emptive support for Unreals new protocols _may_ break the
46 support for the current official release, which is ill-advised imo.
47
48 Alex HangMan wrote:
49 &gt;<i> Hello all
50 </I>&gt;<i>
51 </I>&gt;<i> seem like Services does not start with new Unreal build, that support NICKCHARS feature.
52 </I>&gt;<i> here is services log:
53 </I>&gt;<i> -------
54 </I>&gt;<i> [Mar 04 10:58:09.431373 2005] debug: Sent: PROTOCTL SJOIN SJOIN2 SJ3 NICKv2 VHP VL NOQUIT UMODE2 TOKEN NICKIP
55 </I>&gt;<i> [Mar 04 10:58:09.433700 2005] debug: Sent: PASS :**********
56 </I>&gt;<i>
57 </I>&gt;<i> ... more sends, SERVER, NICK other ...
58 </I>&gt;<i>
59 </I>&gt;<i> [Mar 04 10:58:09.458010 2005] debug: Received: :irc.nwg-nv.ru NOTICE AUTH :*** Looking up your hostname...
60 </I>&gt;<i> [Mar 04 10:58:09.460022 2005] debug: Received: :irc.nwg-nv.ru NOTICE AUTH :*** Found your hostname (cached)
61 </I>&gt;<i> [Mar 04 10:58:09.531932 2005] debug: Received: PROTOCTL NICKCHARS=
62 </I>&gt;<i> [Mar 04 10:58:09.540767 2005] debug: Sent: ERROR :Need NICKv2 protocol
63 </I>&gt;<i> [Mar 04 10:58:09.543939 2005] Remote server doesn't support NICKv2
64 </I>&gt;<i> -------
65 </I>&gt;<i>
66 </I>&gt;<i> and code from Unreal sources (send_proto procedure, s_serv file):
67 </I>&gt;<i> -------
68 </I>&gt;<i> void send_proto(aClient *cptr, ConfigItem_link *aconf)
69 </I>&gt;<i> {
70 </I>&gt;<i> char buf[512];
71 </I>&gt;<i>
72 </I>&gt;<i> sendto_one(cptr, &quot;PROTOCTL NICKCHARS=%s&quot;, langsinuse);
73 </I>&gt;<i>
74 </I>&gt;<i> sprintf(buf, &quot;CHANMODES=%s%s,%s%s,%s%s,%s%s&quot;,
75 </I>&gt;<i> CHPAR1, EXPAR1, CHPAR2, EXPAR2, CHPAR3, EXPAR3, CHPAR4, EXPAR4);
76 </I>&gt;<i> #ifdef ZIP_LINKS
77 </I>&gt;<i> if (aconf-&gt;options &amp; CONNECT_ZIP)
78 </I>&gt;<i> {
79 </I>&gt;<i> sendto_one(cptr, &quot;PROTOCTL %s ZIP %s&quot;, PROTOCTL_SERVER, buf);
80 </I>&gt;<i> } else {
81 </I>&gt;<i> #endif
82 </I>&gt;<i> sendto_one(cptr, &quot;PROTOCTL %s %s&quot;, PROTOCTL_SERVER, buf);
83 </I>&gt;<i> #ifdef ZIP_LINKS
84 </I>&gt;<i> }
85 </I>&gt;<i> #endif
86 </I>&gt;<i> }
87 </I>&gt;<i> ... more code ...
88 </I>&gt;<i> -------
89 </I>&gt;<i>
90 </I>&gt;<i> Server always send first PROTOCTL NICKCHARS, therefor services crashed to start.
91 </I>&gt;<i>
92 </I>&gt;<i> I just tested, moved NICKCHARS after &quot;normal&quot; PROTOCTL... and services doesn`t start again, it crashed on PROTOCTL NICKCHARS, because no NICKv2 in this PROTOCTL directive.
93 </I>&gt;<i>
94 </I>&gt;<i>
95 </I>&gt;<i> And one question: when Services will support other languages, russian for example. In current version Services are case sensitive with cyrillic chars.
96 </I>&gt;<i>
97 </I>&gt;<i> ------------------------------------------------------------------
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100 </I>&gt;<i>
101 </I>&gt;<i>
102 </I>
103 </PRE>
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