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5 UnrealIRCd netmerge
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15 <H1>[IRCServices] +O overrideable by non-opers in
16 UnrealIRCd netmerge</H1>
17 <B>Craig Edwards</B>
18 <A HREF="mailto:ircservices%40ircservices.za.net?Subject=%5BIRCServices%5D%20%2BO%20overrideable%20by%20non-opers%20in%0A%09UnrealIRCd%09netmerge&In-Reply-To="
19 TITLE="[IRCServices] +O overrideable by non-opers in
20 UnrealIRCd netmerge">brain at winbot.co.uk
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22 <I>Sat Aug 14 17:07:16 PDT 2004</I>
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38 <PRE>some way in the way unreal do +O allows localopers to join a +O channel though...
39
40 &gt;<i>Craig McLure wrote:
41 </I>&gt;<i>
42 </I>&gt;&gt;<i> Personally, i think it should at LEAST inform U:Lined servers, but thats no my decision.
43 </I>&gt;&gt;<i>
44 </I>&gt;&gt;<i> The reason i posted this request, is because the UnrealIRCd team deem it un-nessecery to add this bugfix.. err.. i mean, feature :/
45 </I>&gt;<i>
46 </I>&gt;<i>There is nothing services can do about this if UnrealIRCd doesn't send
47 </I>&gt;<i>the local oper status changes (keyword: *local* ).
48 </I>&gt;<i>
49 </I>&gt;<i>Chris
50 </I>&gt;<i>
51 </I>&gt;<i>--
52 </I>&gt;<i>Chris Jenkinson
53 </I>&gt;<i><A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices">chris at starglade.org</A>
54 </I>&gt;<i>
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