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14 <H1>[IRCServices Coding] Unreal3.2-beta13 and the Unreal protocol</H1>
15 <B>Andrew Church</B>
16 <A HREF="mailto:ircservices-coding%40ircservices.za.net?Subject=%5BIRCServices%20Coding%5D%20Unreal3.2-beta13%20and%20the%20Unreal%20protocol&In-Reply-To=200212141425.10005.r-krisztian%40softhome.net"
17 TITLE="[IRCServices Coding] Unreal3.2-beta13 and the Unreal protocol">achurch at achurch.org
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19 <I>Mon Jan 6 08:52:49 PST 2003</I>
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34 <PRE>&gt;<i>Some things changed in beta13 which I don't know exactly that can cause a
35 </I>&gt;<i>problem in IRCServices.
36 </I>&gt;<i>
37 </I>&gt;<i>* UNKLINE and UNZLINE have been removed in favor of a system like G:lines, to
38 </I>&gt;<i>remove you now /kline <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">-user at host</A> or /zline <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">-user at host</A>
39 </I>
40 This only affects users, not Services.
41
42 &gt;<i>And this is a new one, don't know if it can be used in IRCServices:
43 </I>&gt;<i>
44 </I>&gt;<i>* SVSLUSERS was added to all U:lines to change local and global max user
45 </I>&gt;<i>counts (this is
46 </I>&gt;<i> NOT meant so you can make the max count higher than it really should be.)
47 </I>
48 I'll think about this when Unreal 3.2 gets out of beta.
49
50 &gt;<i>Can you tell me if there would be errors if I use IRCServices with
51 </I>&gt;<i>Unreal3.2-beta13?
52 </I>
53 There shouldn't be, but I haven't tested it myself.
54
55 --Andrew Church
56 <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">achurch at achurch.org</A>
57 <A HREF="http://achurch.org/">http://achurch.org/</A>
58
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