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14 <H1>[IRCServices Coding] Raw</H1>
15 <B>Craig McLure</B>
16 <A HREF="mailto:ircservices-coding%40ircservices.za.net?Subject=%5BIRCServices%20Coding%5D%20Raw&In-Reply-To="
17 TITLE="[IRCServices Coding] Raw">frostycoolslug at hotmail.com
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19 <I>Mon Oct 7 10:49:42 PDT 2002</I>
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34 <PRE>Unreal uses /sajoin and /sapart, these seem to work fine without services
35 worrying :)
36
37
38 &gt;<i>From: &quot;Russell Garrett&quot; &lt;<A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">rg at tcslon.com</A>&gt;
39 </I>&gt;<i>Reply-To: <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">ircservices-coding at ircservices.za.net</A>
40 </I>&gt;<i>To: &lt;<A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">ircservices-coding at ircservices.za.net</A>&gt;
41 </I>&gt;<i>Subject: RE: [IRCServices Coding] Raw
42 </I>&gt;<i>Date: Mon, 7 Oct 2002 18:12:05 +0100
43 </I>&gt;<i>
44 </I>&gt;<i> &gt; /operserv raw :nickserv SVSPART joHnny #Hanson,#pr0n
45 </I>&gt;<i>
46 </I>&gt;<i>Services doesn't process that, so services would still think joHnny is in
47 </I>&gt;<i>those channels, even if he isn't. So if you try and do something to that
48 </I>&gt;<i>channel which involves that user, services may complain, or even crash.
49 </I>&gt;<i>
50 </I>&gt;<i>Unreal has a /svspart command I believe. Use that instead.
51 </I>&gt;<i>
52 </I>&gt;<i> &gt; One other thing. I'm using Unreal3.2 and in the /lusers operator count
53 </I>&gt;<i>it
54 </I>&gt;<i> &gt; includes the services. Yes they do get remotely set +O but...
55 </I>&gt;<i> &gt;
56 </I>&gt;<i> &gt; /operserv raw :chanserv SVSMODE nickserv -o
57 </I>&gt;<i> &gt;
58 </I>&gt;<i> &gt; I would therefore be deopering all the various services. Does
59 </I>&gt;<i> &gt; this matter as
60 </I>&gt;<i> &gt; it concerns certain users when they see such a high operator count?
61 </I>&gt;<i>Would
62 </I>&gt;<i> &gt; they work the same as before? Just wondering because services
63 </I>&gt;<i> &gt; have a U:line.
64 </I>&gt;<i>
65 </I>&gt;<i>Services pseudo-clients still need opers on some servers, I don't think
66 </I>&gt;<i>Unreal is one of them. Your best bet is to try it extensively on a test
67 </I>&gt;<i>server first.
68 </I>&gt;<i>
69 </I>&gt;<i>----------------------------------------------------------------------------
70 </I>&gt;<i>Russ Garrett
71 </I>&gt;<i><A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">russ at garrett.co.uk.</A>
72 </I>&gt;<i>
73 </I>&gt;<i><A HREF="http://russ.garrett.co.uk.">http://russ.garrett.co.uk.</A>
74 </I>&gt;<i>
75 </I>&gt;<i>
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80
81
82
83 --
84 Craig McLure
85 <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">Craig at chatspike.net</A>
86 Network Administrator of the ChatSpike IRC Network.
87 ChatSpike, the users network! www.chatspike.net
88
89
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