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14 | <H1>[IRCServices Coding] operserv / akill</H1> | |
15 | <B>Noam M.</B> | |
16 | <A HREF="mailto:ircservices-coding%40ircservices.za.net?Subject=%5BIRCServices%20Coding%5D%20operserv%20/%20akill&In-Reply-To=" | |
17 | TITLE="[IRCServices Coding] operserv / akill">noam_m at bezeqint.net | |
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19 | <I>Fri Oct 25 17:39:12 PDT 2002</I> | |
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34 | <PRE>----- Original Message ----- | |
35 | From: "CyberDems" <<A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">cyberdems at wwirc.za.org</A>> | |
36 | To: <<A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">ircservices-coding at ircservices.za.net</A>> | |
37 | Sent: Saturday, October 26, 2002 1:01 AM | |
38 | Subject: Re: [IRCServices Coding] operserv / akill | |
39 | ||
40 | ||
41 | ><i> I will have to interfere here. | |
42 | </I>><i> UltimateIRCD is crap. no offence. It is CRAP. I'll give you an example | |
43 | </I>why. | |
44 | ><i> try doing a /lusers request. You will get BOLD in certain areas, and | |
45 | </I>><i> underlined text, etc. Many IRC Clients (old ones especially) do not | |
46 | </I>support | |
47 | ><i> colour, bold, underlined, inversed, etc text formats. | |
48 | </I>><i> UnrealIRCD and UltimateIRCD both have too many usermodes. such as *, %, | |
49 | </I>etc. | |
50 | ><i> in clients such as mIRC, if you do a /whois on a user with one of those | |
51 | </I>><i> usermodes, you can't simply go over the channel name with your cursor and | |
52 | </I>><i> double-click it, because mIRC was not designed for such "addons". | |
53 | </I>><i> UnrealIRCD has changed so many things, that half the services in the world | |
54 | </I>><i> do not work correctly with the newer versions, such as the Selene | |
55 | </I>versions. | |
56 | ><i> Have you ever tried installing BOPM (blitzed open proxy monitor) on an | |
57 | </I>><i> Unreal IRCD server - it's mission impossible, all those patches? | |
58 | </I>><i> Yes, the coders have worked extra hard to get these extra un-necessary | |
59 | </I>><i> addons into the ircds, but think of it this way, how many IRCDs are there, | |
60 | </I>><i> and how many CLIENTS are there? The client coders have to do research on | |
61 | </I>the | |
62 | ><i> IRCDs and then edit the clients to suite them. This is un-necessary, in my | |
63 | </I>><i> opinion. But like you said, Dylan, each to his own. So those of you | |
64 | </I>enjoying | |
65 | ><i> your 200 users on that little UnrealIRCD slow network(s), keep going - I | |
66 | </I>><i> wish you many netsplits in the near future ;) | |
67 | </I>><i> | |
68 | </I>><i> --CyberDems | |
69 | </I>><i> irc.wwirc.za.org | |
70 | </I>><i> | |
71 | </I> | |
72 | i did not see one thing in your email that refers to UltimateIRCd3 | |
73 | Ultimate2.8 is an old project and ShadowMaster urges all people to move to | |
74 | the next version, the version based on bahamut. | |
75 | about control codes in /lusers - that doesnt exist in ultimate3. | |
76 | usermodes *% never exists. they _were_ used as symbols to mark channel modes | |
77 | on users, and the symbol % that marks halfop is supported by more and more | |
78 | clients these days. | |
79 | Ultimate3 alpha 26 (the latest) uses the sign '!' to mark channel admins - | |
80 | the only sign supported by mIRC AND XChat. | |
81 | ||
82 | ||
83 | ||
84 | </PRE> | |
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