X-Git-Url: https://jfr.im/git/solanum.git/blobdiff_plain/551241607041c874f24f5be43d0aa3210740ed08..3c7d6fcce7a021ea7c4948a37a32aeca072e5b10:/extensions/m_roleplay.c diff --git a/extensions/m_roleplay.c b/extensions/m_roleplay.c index 73ae6218..d69efa92 100644 --- a/extensions/m_roleplay.c +++ b/extensions/m_roleplay.c @@ -29,13 +29,16 @@ #include "packet.h" #include "messages.h" -static int m_scene(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); -static int m_fsay(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); -static int m_faction(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); -static int m_npc(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); -static int m_npca(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); -static int m_displaymsg(struct Client *source_p, const char *channel, int underline, int action, const char *nick, const char *text); -static int me_roleplay(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); +static const char roleplay_desc[] = + "Adds a roleplaying system that allows faked nicknames to talk in a channel set +N"; + +static void m_scene(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); +static void m_fsay(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); +static void m_faction(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); +static void m_npc(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); +static void m_npca(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); +static void m_displaymsg(struct MsgBuf *msgbuf_p, struct Client *source_p, const char *channel, int underline, int action, const char *nick, const char *text); +static void me_roleplay(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); static unsigned int mymode; static int @@ -58,82 +61,77 @@ _moddeinit(void) struct Message scene_msgtab = { - "SCENE", 0, 0, 0, MFLG_SLOW, + "SCENE", 0, 0, 0, 0, {mg_unreg, {m_scene, 3}, mg_ignore, mg_ignore, mg_ignore, {m_scene, 3}} }; /* this serves as an alias for people who are used to inspircd/unreal m_roleplay */ struct Message ambiance_msgtab = { - "AMBIANCE", 0, 0, 0, MFLG_SLOW, + "AMBIANCE", 0, 0, 0, 0, {mg_unreg, {m_scene, 3}, mg_ignore, mg_ignore, mg_ignore, {m_scene, 3}} }; struct Message fsay_msgtab = { - "FSAY", 0, 0, 0, MFLG_SLOW, + "FSAY", 0, 0, 0, 0, {mg_unreg, {m_npc, 4}, mg_ignore, mg_ignore, mg_ignore, {m_fsay, 4}} }; struct Message faction_msgtab = { - "FACTION", 0, 0, 0, MFLG_SLOW, + "FACTION", 0, 0, 0, 0, {mg_unreg, {m_npca, 4}, mg_ignore, mg_ignore, mg_ignore, {m_faction, 4}} }; struct Message npc_msgtab = { - "NPC", 0, 0, 0, MFLG_SLOW, + "NPC", 0, 0, 0, 0, {mg_unreg, {m_npc, 4}, mg_ignore, mg_ignore, mg_ignore, {m_npc, 4}} }; struct Message npca_msgtab = { - "NPCA", 0, 0, 0, MFLG_SLOW, + "NPCA", 0, 0, 0, 0, {mg_unreg, {m_npca, 4}, mg_ignore, mg_ignore, mg_ignore, {m_npca, 4}} }; struct Message roleplay_msgtab = { - "ROLEPLAY", 0, 0, 0, MFLG_SLOW, + "ROLEPLAY", 0, 0, 0, 0, {mg_ignore, mg_ignore, mg_ignore, mg_ignore, {me_roleplay, 4}, mg_ignore} }; mapi_clist_av1 roleplay_clist[] = { &scene_msgtab, &ambiance_msgtab, &fsay_msgtab, &faction_msgtab, &npc_msgtab, &npca_msgtab, &roleplay_msgtab, NULL }; -DECLARE_MODULE_AV1(roleplay, _modinit, _moddeinit, roleplay_clist, NULL, NULL, "$m_roleplay$"); +DECLARE_MODULE_AV2(roleplay, _modinit, _moddeinit, roleplay_clist, NULL, NULL, NULL, NULL, roleplay_desc); -static int -m_scene(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) +static void +m_scene(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) { - m_displaymsg(source_p, parv[1], 0, 0, "=Scene=", parv[2]); - return 0; + m_displaymsg(msgbuf_p, source_p, parv[1], 0, 0, "=Scene=", parv[2]); } -static int -m_fsay(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) +static void +m_fsay(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) { - m_displaymsg(source_p, parv[1], 0, 0, parv[2], parv[3]); - return 0; + m_displaymsg(msgbuf_p, source_p, parv[1], 0, 0, parv[2], parv[3]); } -static int -m_faction(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) +static void +m_faction(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) { - m_displaymsg(source_p, parv[1], 0, 1, parv[2], parv[3]); - return 0; + m_displaymsg(msgbuf_p, source_p, parv[1], 0, 1, parv[2], parv[3]); } -static int -m_npc(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) +static void +m_npc(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) { - m_displaymsg(source_p, parv[1], 1, 0, parv[2], parv[3]); - return 0; + m_displaymsg(msgbuf_p, source_p, parv[1], 1, 0, parv[2], parv[3]); } -static int -m_npca(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) +static void +m_npca(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) { - m_displaymsg(source_p, parv[1], 1, 1, parv[2], parv[3]); - return 0; + m_displaymsg(msgbuf_p, source_p, parv[1], 1, 1, parv[2], parv[3]); } -static int -m_displaymsg(struct Client *source_p, const char *channel, int underline, int action, const char *nick, const char *text) +static void +m_displaymsg(struct MsgBuf *msgbuf_p, struct Client *source_p, const char *channel, int underline, int action, const char *nick, const char *text) { struct Channel *chptr; struct membership *msptr; @@ -151,38 +149,38 @@ m_displaymsg(struct Client *source_p, const char *channel, int underline, int ac { sendto_one_numeric(source_p, ERR_NOSUCHCHANNEL, form_str(ERR_NOSUCHCHANNEL), channel); - return 0; + return; } if(!(msptr = find_channel_membership(chptr, source_p))) { sendto_one_numeric(source_p, ERR_NOTONCHANNEL, form_str(ERR_NOTONCHANNEL), chptr->chname); - return 0; + return; } if(!(chptr->mode.mode & chmode_flags['N'])) { sendto_one_numeric(source_p, 573, "%s :Roleplay commands are not enabled on this channel.", chptr->chname); - return 0; + return; } if(!can_send(chptr, source_p, msptr)) { sendto_one_numeric(source_p, 573, "%s :Cannot send to channel.", chptr->chname); - return 0; + return; } /* enforce flood stuff on roleplay commands */ if(flood_attack_channel(0, source_p, chptr, chptr->chname)) - return 0; + return; /* enforce target change on roleplay commands */ if(!is_chanop_voiced(msptr) && !IsOper(source_p) && !add_channel_target(source_p, chptr)) { sendto_one(source_p, form_str(ERR_TARGCHANGE), me.name, source_p->name, chptr->chname); - return 0; + return; } if(underline) @@ -195,7 +193,7 @@ m_displaymsg(struct Client *source_p, const char *channel, int underline, int ac if(EmptyString(nick3)) { sendto_one_numeric(source_p, 573, "%s :No visible non-stripped characters in nick.", chptr->chname); - return 0; + return; } snprintf(text3, sizeof(text3), "%s (%s)", text, source_p->name); @@ -208,19 +206,17 @@ m_displaymsg(struct Client *source_p, const char *channel, int underline, int ac sendto_channel_local(ALL_MEMBERS, chptr, ":%s!%s@npc.fakeuser.invalid PRIVMSG %s :%s", nick2, source_p->name, channel, text2); sendto_match_servs(source_p, "*", CAP_ENCAP, NOCAPS, "ENCAP * ROLEPLAY %s %s :%s", channel, nick2, text2); - return 0; } -static int -me_roleplay(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) +static void +me_roleplay(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) { struct Channel *chptr; /* Don't segfault if we get ROLEPLAY with an invalid channel. * This shouldn't happen but it's best to be on the safe side. */ if((chptr = find_channel(parv[1])) == NULL) - return 0; + return; sendto_channel_local(ALL_MEMBERS, chptr, ":%s!%s@npc.fakeuser.invalid PRIVMSG %s :%s", parv[2], source_p->name, parv[1], parv[3]); - return 0; }