#include "s_serv.h"
#include "packet.h"
-static int m_away(struct Client *, struct Client *, int, const char **);
+static int m_away(struct MsgBuf *, struct Client *, struct Client *, int, const char **);
struct Message away_msgtab = {
"AWAY", 0, 0, 0, MFLG_SLOW,
** parv[1] = away message
*/
static int
-m_away(struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
+m_away(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
{
if(MyClient(source_p) && source_p->localClient->next_away &&
!IsFloodDone(source_p))