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[solanum.git] / extensions / m_roleplay.c
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1/*
2 * roleplay commands for charybdis.
3 *
4 * adds NPC, NPCA, and SCENE which allow users to send messages from 'fake'
5 * nicknames. in the case of NPC and NPCA, the nickname will be underlined
6 * to clearly show that it is fake. SCENE is a special case and not underlined.
7 * these commands only work on channels set +N
8 *
55abcbb2 9 * also adds oper commands FSAY and FACTION, which are like NPC and NPCA
8ffa8275 10 * except without the underline.
55abcbb2 11 *
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12 * all of these messages have the hostmask npc.fakeuser.invalid, and their ident
13 * is the nickname of the user running the commands.
14 */
15
16
17#include "stdinc.h"
18#include "ircd.h"
19#include "client.h"
20#include "modules.h"
21#include "send.h"
22#include "numeric.h"
23#include "hash.h"
24#include "s_serv.h"
25#include "inline/stringops.h"
26#include "chmode.h"
27#include "tgchange.h"
28#include "channel.h"
23485ebe 29#include "packet.h"
bd0d352f 30#include "messages.h"
8ffa8275 31
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32static const char roleplay_desc[] =
33 "Adds a roleplaying system that allows faked nicknames to talk in a channel set +N";
34
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35static int m_scene(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]);
36static int m_fsay(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]);
37static int m_faction(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]);
38static int m_npc(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]);
39static int m_npca(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]);
40static int m_displaymsg(struct MsgBuf *msgbuf_p, struct Client *source_p, const char *channel, int underline, int action, const char *nick, const char *text);
41static int me_roleplay(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[]);
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42static unsigned int mymode;
43
44static int
45_modinit(void)
46{
47 /* initalize the +N cmode */
48 mymode = cflag_add('N', chm_simple);
49 if (mymode == 0)
50 return -1;
51
52 return 0;
53}
54
55static void
56_moddeinit(void)
57{
58 /* orphan the +N cmode on modunload */
59 cflag_orphan('N');
60}
61
62
63struct Message scene_msgtab = {
7baa37a9 64 "SCENE", 0, 0, 0, 0,
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65 {mg_unreg, {m_scene, 3}, mg_ignore, mg_ignore, mg_ignore, {m_scene, 3}}
66};
67
68/* this serves as an alias for people who are used to inspircd/unreal m_roleplay */
69struct Message ambiance_msgtab = {
7baa37a9 70 "AMBIANCE", 0, 0, 0, 0,
8ffa8275 71 {mg_unreg, {m_scene, 3}, mg_ignore, mg_ignore, mg_ignore, {m_scene, 3}}
55abcbb2 72};
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73
74struct Message fsay_msgtab = {
7baa37a9 75 "FSAY", 0, 0, 0, 0,
8ffa8275 76 {mg_unreg, {m_npc, 4}, mg_ignore, mg_ignore, mg_ignore, {m_fsay, 4}}
55abcbb2 77};
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78
79struct Message faction_msgtab = {
7baa37a9 80 "FACTION", 0, 0, 0, 0,
8ffa8275 81 {mg_unreg, {m_npca, 4}, mg_ignore, mg_ignore, mg_ignore, {m_faction, 4}}
55abcbb2 82};
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83
84struct Message npc_msgtab = {
7baa37a9 85 "NPC", 0, 0, 0, 0,
8ffa8275 86 {mg_unreg, {m_npc, 4}, mg_ignore, mg_ignore, mg_ignore, {m_npc, 4}}
55abcbb2 87};
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88
89struct Message npca_msgtab = {
7baa37a9 90 "NPCA", 0, 0, 0, 0,
8ffa8275 91 {mg_unreg, {m_npca, 4}, mg_ignore, mg_ignore, mg_ignore, {m_npca, 4}}
55abcbb2 92};
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93
94struct Message roleplay_msgtab = {
7baa37a9 95 "ROLEPLAY", 0, 0, 0, 0,
6816e338 96 {mg_ignore, mg_ignore, mg_ignore, mg_ignore, {me_roleplay, 4}, mg_ignore}
55abcbb2 97};
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98
99mapi_clist_av1 roleplay_clist[] = { &scene_msgtab, &ambiance_msgtab, &fsay_msgtab, &faction_msgtab, &npc_msgtab, &npca_msgtab, &roleplay_msgtab, NULL };
100
02369fa7 101DECLARE_MODULE_AV2(roleplay, _modinit, _moddeinit, roleplay_clist, NULL, NULL, NULL, NULL, roleplay_desc);
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102
103static int
760bafda 104m_scene(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
8ffa8275 105{
760bafda 106 m_displaymsg(msgbuf_p, source_p, parv[1], 0, 0, "=Scene=", parv[2]);
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107 return 0;
108}
109
110static int
760bafda 111m_fsay(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
8ffa8275 112{
760bafda 113 m_displaymsg(msgbuf_p, source_p, parv[1], 0, 0, parv[2], parv[3]);
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114 return 0;
115}
116
117static int
760bafda 118m_faction(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
8ffa8275 119{
760bafda 120 m_displaymsg(msgbuf_p, source_p, parv[1], 0, 1, parv[2], parv[3]);
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121 return 0;
122}
123
124static int
760bafda 125m_npc(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
8ffa8275 126{
760bafda 127 m_displaymsg(msgbuf_p, source_p, parv[1], 1, 0, parv[2], parv[3]);
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128 return 0;
129}
130
131static int
760bafda 132m_npca(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
8ffa8275 133{
760bafda 134 m_displaymsg(msgbuf_p, source_p, parv[1], 1, 1, parv[2], parv[3]);
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135 return 0;
136}
137
138static int
760bafda 139m_displaymsg(struct MsgBuf *msgbuf_p, struct Client *source_p, const char *channel, int underline, int action, const char *nick, const char *text)
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140{
141 struct Channel *chptr;
142 struct membership *msptr;
143 char nick2[NICKLEN+1];
a6b29d3e 144 char nick3[NICKLEN+1];
e03fc000 145 char text3[BUFSIZE];
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146 char text2[BUFSIZE];
147
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148 rb_strlcpy(nick3, nick, sizeof nick3);
149
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150 if(!IsFloodDone(source_p))
151 flood_endgrace(source_p);
152
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153 if((chptr = find_channel(channel)) == NULL)
154 {
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155 sendto_one_numeric(source_p, ERR_NOSUCHCHANNEL,
156 form_str(ERR_NOSUCHCHANNEL), channel);
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157 return 0;
158 }
159
160 if(!(msptr = find_channel_membership(chptr, source_p)))
161 {
162 sendto_one_numeric(source_p, ERR_NOTONCHANNEL,
163 form_str(ERR_NOTONCHANNEL), chptr->chname);
164 return 0;
165 }
166
167 if(!(chptr->mode.mode & chmode_flags['N']))
168 {
169 sendto_one_numeric(source_p, 573, "%s :Roleplay commands are not enabled on this channel.", chptr->chname);
170 return 0;
171 }
172
173 if(!can_send(chptr, source_p, msptr))
174 {
175 sendto_one_numeric(source_p, 573, "%s :Cannot send to channel.", chptr->chname);
176 return 0;
177 }
178
179 /* enforce flood stuff on roleplay commands */
180 if(flood_attack_channel(0, source_p, chptr, chptr->chname))
181 return 0;
182
183 /* enforce target change on roleplay commands */
184 if(!is_chanop_voiced(msptr) && !IsOper(source_p) && !add_channel_target(source_p, chptr))
185 {
186 sendto_one(source_p, form_str(ERR_TARGCHANGE),
187 me.name, source_p->name, chptr->chname);
188 return 0;
189 }
190
191 if(underline)
5203cba5 192 snprintf(nick2, sizeof(nick2), "\x1F%s\x1F", strip_unprintable(nick3));
8ffa8275 193 else
5203cba5 194 snprintf(nick2, sizeof(nick2), "%s", strip_unprintable(nick3));
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195
196 /* don't allow nicks to be empty after stripping
197 * this prevents nastiness like fake factions, etc. */
198 if(EmptyString(nick3))
199 {
200 sendto_one_numeric(source_p, 573, "%s :No visible non-stripped characters in nick.", chptr->chname);
201 return 0;
202 }
203
5203cba5 204 snprintf(text3, sizeof(text3), "%s (%s)", text, source_p->name);
e03fc000 205
8ffa8275 206 if(action)
5203cba5 207 snprintf(text2, sizeof(text2), "\1ACTION %s\1", text3);
8ffa8275 208 else
5203cba5 209 snprintf(text2, sizeof(text2), "%s", text3);
8ffa8275 210
e03fc000 211 sendto_channel_local(ALL_MEMBERS, chptr, ":%s!%s@npc.fakeuser.invalid PRIVMSG %s :%s", nick2, source_p->name, channel, text2);
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212 sendto_match_servs(source_p, "*", CAP_ENCAP, NOCAPS, "ENCAP * ROLEPLAY %s %s :%s",
213 channel, nick2, text2);
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214 return 0;
215}
216
217static int
760bafda 218me_roleplay(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
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219{
220 struct Channel *chptr;
221
222 /* Don't segfault if we get ROLEPLAY with an invalid channel.
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223 * This shouldn't happen but it's best to be on the safe side. */
224 if((chptr = find_channel(parv[1])) == NULL)
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225 return 0;
226
55abcbb2 227 sendto_channel_local(ALL_MEMBERS, chptr, ":%s!%s@npc.fakeuser.invalid PRIVMSG %s :%s", parv[2], source_p->name, parv[1], parv[3]);
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228 return 0;
229}