return FALSE;
}
+function page_requires_no_login()
+{
+ if (str_ends_with($_SERVER['SCRIPT_FILENAME'],"login/index.php") ||
+ page_requires_no_config())
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
function read_config_file()
{
GLOBAL $config;
+ GLOBAL $config_transition_unreal_server;
$config = Array();
if (!file_exists(UPATH."/config/config.php") && file_exists(UPATH."/config.php"))
require_once UPATH . "/config.php";
require_once UPATH . "/config/compat.php";
}
+ if ((@include(UPATH . "/config/config.php")) !== 1)
+ return false;
+ if (isset($config['unrealircd']))
+ $config_transition_unreal_server = true;
+ return true;
}
function read_config_db()
function config_is_file_item($name)
{
- // TODO: move 'unrealircd' and 'plugins' probably ;)
- if (($name == "unrealircd") ||
- ($name == "plugins") ||
+ if (($name == "plugins") ||
($name == "mysql") ||
($name == "base_url"))
{
/* Specific request? Easy, write only this setting to the DB (never used for file) */
if ($setting !== null)
{
- return DbSettings::set($k, $v);
+ return DbSettings::set($setting, $config[$setting]);
}
/* Otherwise write the whole config.
return true;
}
+function get_version()
+{
+ $fd = @fopen(UPATH."/.git/FETCH_HEAD", "r");
+ if ($fd === false)
+ return "unknown";
+ $line = fgets($fd, 512);
+ fclose($fd);
+ $commit = substr($line, 0, 8);
+ return $commit; /* short git commit id */
+}
+
+function upgrade_check()
+{
+ GLOBAL $config_transition_unreal_server;
+ GLOBAL $config;
+
+ /* Moving of a config.php item to DB: */
+ if ($config_transition_unreal_server)
+ write_config();
+
+ $version = get_version();
+ if (!isset($config['webpanel_version']))
+ $config['webpanel_version'] = '';
+ if ($version != $config['webpanel_version'])
+ {
+ $versioninfo = [
+ "old_version" => $config['webpanel_version'],
+ "new_version" => $version
+ ];
+ Hook::run(HOOKTYPE_UPGRADE, $versioninfo);
+ /* And set the new version now that the upgrade is "done" */
+ $config['webpanel_version'] = $version;
+ write_config("webpanel_version");
+ }
+}
+
+function panel_start_session($user = false)
+{
+ if (!isset($_SESSION))
+ {
+ session_set_cookie_params(86400); // can't set this to session_timeout due to catch-22
+ session_start();
+ }
+
+ if ($user === false)
+ {
+ $user = unreal_get_current_user();
+ if ($user === false)
+ return false;
+ }
+
+ $timeout = 3600;
+ if (isset($user->user_meta['session_timeout']))
+ $timeout = (INT)$user->user_meta['session_timeout'];
+
+ if (!isset($_SESSION['session_timeout']))
+ $_SESSION['session_timeout'] = $timeout;
+
+ $_SESSION['last-activity'] = time();
+ return true;
+}
+
/* Now read the config, and redirect to install screen if we don't have it */
+$config_transition_unreal_server = false;
if (!read_config_file())
{
if (page_requires_no_config())
{
header("Location: settings/install.php");
die();
- } else
- {
- require_once UPATH . "/config/config.php";
}
}
require_once UPATH . "/Classes/class-paneluser.php";
require_once UPATH . "/plugins.php";
-/* Now that plugins are loaded, read config from DB */
-read_config_db();
+/* Do various checks and reading, except during setup step 1. */
+if (!page_requires_no_config())
+{
+ /* Now that plugins are loaded, read config from DB */
+ read_config_db();
+
+ /* Check if anything needs upgrading (eg on panel version change) */
+ upgrade_check();
-/* And a check... */
-if (!page_requires_no_config() && !get_config("base_url"))
- die("The base_url was not found in your config. Setup went wrong?");
+ /* And a check... */
+ if (!get_config("base_url"))
+ die("The base_url was not found in your config. Setup went wrong?");
+}
$pages = [
"Overview" => "",
"News" => "news.php",
];
-if (is_auth_provided())
+if (!panel_start_session())
{
+ if (!page_requires_no_login())
+ {
+ if (!is_auth_provided())
+ die("No authentication plugin loaded. You must load either sql_auth, file_auth, or a similar auth plugin!");
+ $current_page = $_SERVER['REQUEST_URI'];
+ header("Location: ".get_config("base_url")."login/?redirect=".urlencode($current_page));
+ die;
+ }
+} else {
$pages["Settings"]["Accounts"] = "settings";
$user = unreal_get_current_user();
$pages["Logout"] = "login/?logout=true";
}
}
+
Hook::run(HOOKTYPE_NAVBAR, $pages);
/* Example to add new menu item: