From: B.Greenham Date: Sat, 11 Dec 2010 21:28:40 +0000 (-0500) Subject: Bring up updated roleplay module from charybdis. X-Git-Tag: shadowircd-6.3.0-RC1~29 X-Git-Url: https://jfr.im/git/irc/rqf/shadowircd.git/commitdiff_plain/a26bd77404b4e587409c8b84939fa255ae261dda Bring up updated roleplay module from charybdis. --- diff --git a/extensions/m_roleplay.c b/extensions/m_roleplay.c index 1bf95bb..21dda93 100644 --- a/extensions/m_roleplay.c +++ b/extensions/m_roleplay.c @@ -1,3 +1,19 @@ +/* + * roleplay commands for charybdis. + * + * adds NPC, NPCA, and SCENE which allow users to send messages from 'fake' + * nicknames. in the case of NPC and NPCA, the nickname will be underlined + * to clearly show that it is fake. SCENE is a special case and not underlined. + * these commands only work on channels set +N + * + * also adds oper commands FSAY and FACTION, which are like NPC and NPCA + * except without the underline. + * + * all of these messages have the hostmask npc.fakeuser.invalid, and their ident + * is the nickname of the user running the commands. + */ + + #include "stdinc.h" #include "ircd.h" #include "client.h" @@ -8,6 +24,8 @@ #include "s_serv.h" #include "inline/stringops.h" #include "chmode.h" +#include "tgchange.h" +#include "channel.h" static int m_scene(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); static int m_fsay(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]); @@ -21,12 +39,8 @@ static unsigned int mymode; static int _modinit(void) { - /* initalize the +x and +d cmodes */ - mymode = cflag_add('x', chm_simple); - if (mymode == 0) - return -1; - - mymode = cflag_add('d', chm_simple); + /* initalize the +N cmode */ + mymode = cflag_add('N', chm_simple); if (mymode == 0) return -1; @@ -36,10 +50,8 @@ _modinit(void) static void _moddeinit(void) { - /* orphan the +x and +d cmodes on modunload */ - cflag_orphan('x'); - - cflag_orphan('d'); + /* orphan the +N cmode on modunload */ + cflag_orphan('N'); } @@ -48,6 +60,7 @@ struct Message scene_msgtab = { {mg_unreg, {m_scene, 3}, mg_ignore, mg_ignore, mg_ignore, {m_scene, 3}} }; +/* this serves as an alias for people who are used to inspircd/unreal m_roleplay */ struct Message ambiance_msgtab = { "AMBIANCE", 0, 0, 0, MFLG_SLOW, {mg_unreg, {m_scene, 3}, mg_ignore, mg_ignore, mg_ignore, {m_scene, 3}} @@ -75,12 +88,12 @@ struct Message npca_msgtab = { struct Message roleplay_msgtab = { "ROLEPLAY", 0, 0, 0, MFLG_SLOW, - {mg_ignore, mg_ignore, mg_ignore, mg_ignore, {me_roleplay, 5}, mg_ignore} + {mg_ignore, mg_ignore, mg_ignore, mg_ignore, {me_roleplay, 4}, mg_ignore} }; mapi_clist_av1 roleplay_clist[] = { &scene_msgtab, &ambiance_msgtab, &fsay_msgtab, &faction_msgtab, &npc_msgtab, &npca_msgtab, &roleplay_msgtab, NULL }; -DECLARE_MODULE_AV1(roleplay, _modinit, _moddeinit, roleplay_clist, NULL, NULL, "$m_roleplay 1.0 - Taros $"); +DECLARE_MODULE_AV1(roleplay, _modinit, _moddeinit, roleplay_clist, NULL, NULL, "$m_roleplay$"); static int m_scene(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) @@ -122,7 +135,7 @@ m_displaymsg(struct Client *source_p, const char *channel, int underline, int ac { struct Channel *chptr; struct membership *msptr; - char nick2[109]; + char nick2[NICKLEN+1]; char *nick3 = rb_strdup(nick); char text2[BUFSIZE]; @@ -139,29 +152,28 @@ m_displaymsg(struct Client *source_p, const char *channel, int underline, int ac return 0; } - if(chptr->mode.mode & chmode_flags['d']) + if(!(chptr->mode.mode & chmode_flags['E'])) { - sendto_one_numeric(source_p, 573, "%s :Roleplay commands are disabled on this channel (+d)", chptr->chname); + sendto_one_numeric(source_p, 573, "%s :Roleplay commands are not enabled on this channel.", chptr->chname); return 0; } - if(!IsOper(source_p) || chptr->mode.mode & chmode_flags['x']) + if(!can_send(chptr, source_p, msptr)) { - if(chptr->mode.mode & chmode_flags['x']) - { - if(!is_chanop_voiced(msptr)) - { - sendto_one(source_p, ":%s 482 %s %s :You are not a channel operator or voice, and thus cannot use roleplay commands on this channel.", - me.name, source_p->name, chptr->chname); - return 0; - } - } - else if(!is_any_op(msptr)) - { - sendto_one(source_p, ":%s 482 %s %s :You are not a channel operator, and thus cannot use roleplay commands on this channel.", - me.name, source_p->name, chptr->chname); - return 0; - } + sendto_one_numeric(source_p, 573, "%s :Cannot send to channel.", chptr->chname); + return 0; + } + + /* enforce flood stuff on roleplay commands */ + if(flood_attack_channel(0, source_p, chptr, chptr->chname)) + return 0; + + /* enforce target change on roleplay commands */ + if(!is_chanop_voiced(msptr) && !IsOper(source_p) && !add_channel_target(source_p, chptr)) + { + sendto_one(source_p, form_str(ERR_TARGCHANGE), + me.name, source_p->name, chptr->chname); + return 0; } if(underline) @@ -169,6 +181,8 @@ m_displaymsg(struct Client *source_p, const char *channel, int underline, int ac else rb_snprintf(nick2, sizeof(nick2), "%s", strip_unprintable(nick3)); + /* don't allow nicks to be empty after stripping + * this prevents nastiness like fake factions, etc. */ if(EmptyString(nick3)) { sendto_one_numeric(source_p, 573, "%s :No visible non-stripped characters in nick.", chptr->chname); @@ -181,8 +195,8 @@ m_displaymsg(struct Client *source_p, const char *channel, int underline, int ac rb_snprintf(text2, sizeof(text2), "%s", text); sendto_channel_local(ALL_MEMBERS, chptr, ":%s!%s@npc.fakeuser.invalid PRIVMSG %s :%s", nick2, source_p->name, channel, text2); - sendto_match_servs(&me, "*", CAP_ENCAP, NOCAPS, "ENCAP * ROLEPLAY %s %s %s :%s", - source_p->name, channel, nick2, text2); + sendto_match_servs(source_p, "*", CAP_ENCAP, NOCAPS, "ENCAP * ROLEPLAY %s %s :%s", + channel, nick2, text2); return 0; } @@ -191,11 +205,11 @@ me_roleplay(struct Client *client_p, struct Client *source_p, int parc, const ch { struct Channel *chptr; - /* Don't segfault if we get ENCAP * ROLEPLAY with an invalid channel. + /* Don't segfault if we get ROLEPLAY with an invalid channel. * This shouldn't happen but it's best to be on the safe side. */ - if((chptr = find_channel(parv[2])) == NULL) + if((chptr = find_channel(parv[1])) == NULL) return 0; - sendto_channel_local(ALL_MEMBERS, chptr, ":%s!%s@npc.fakeuser.invalid PRIVMSG %s :%s", parv[3], parv[1], parv[2], parv[4]); + sendto_channel_local(ALL_MEMBERS, chptr, ":%s!%s@npc.fakeuser.invalid PRIVMSG %s :%s", parv[2], source_p->name, parv[1], parv[3]); return 0; } diff --git a/help/opers/roleplay b/help/opers/roleplay index 79d2058..cb74385 100644 --- a/help/opers/roleplay +++ b/help/opers/roleplay @@ -3,21 +3,15 @@ all of which send messages to channel under 'fake' nicknames. The user of the command can be identified by looking at the ident of the 'fake' user - it will always be the nickname of the person using the command, -and the host will always be npc.fakeuser.invalid. - -These commands normally require chanops to run, unless -cmode +x is on the channel in question, in which case -any user that is voiced or above can run any roleplay -command. Cmode +d will prevent any roleplay command -being ran on the channel in question. +and the host will always be npc.fakeuser.invalid. These +commands require the target channel to be set +E, and +obey the same restrictions as regular PRIVMSG. Roleplay commands from normal users have the nick underlined, to clearly show that the message is a roleplay message rather than a normal one (with one exception). Network operators are not subject to this -restriction. Network operators can also use these -commands in any channel they are in, without requiring -ops. +restriction. NPC :message Sends a standard roleplay message to #channel with the diff --git a/help/users/roleplay b/help/users/roleplay index 8288a9b..1fc813d 100644 --- a/help/users/roleplay +++ b/help/users/roleplay @@ -3,21 +3,15 @@ all of which send messages to channel under 'fake' nicknames. The user of the command can be identified by looking at the ident of the 'fake' user - it will always be the nickname of the person using the command, -and the host will always be npc.fakeuser.invalid. +and the host will always be npc.fakeuser.invalid. These +commands require the target channel to be set +E, and +obey the same restrictions as regular PRIVMSG. -These commands normally require chanops to run, unless -cmode +x is on the channel in question, in which case -any user that is voiced or above can run any roleplay -command. Cmode +d will prevent any roleplay command -being ran on the channel in question. - -Roleplay commands from normal users have the nick -underlined, to clearly show that the message is a +Roleplay commands from normal users have the nick +underlined, to clearly show that the message is a roleplay message rather than a normal one (with one exception). Network operators are not subject to this -restriction. Network operators can also use these -commands in any channel they are in, without requiring -ops. +restriction. NPC :message Sends a standard roleplay message to #channel with the