rb_linebuf_donebuf(&linebuf);
}
+/*
+ * sendto_common_channels_local()
+ *
+ * inputs - pointer to client
+ * - capability
+ * - pattern to send
+ * output - NONE
+ * side effects - Sends a message to all people on local server who are
+ * in same channel with user.
+ * used by m_nick.c and exit_one_client.
+ */
+void
+sendto_common_channels_local_with_capability(struct Client *user, int capability, const char *pattern, ...)
+{
+ va_list args;
+ rb_dlink_node *ptr;
+ rb_dlink_node *next_ptr;
+ rb_dlink_node *uptr;
+ rb_dlink_node *next_uptr;
+ struct Channel *chptr;
+ struct Client *target_p;
+ struct membership *msptr;
+ struct membership *mscptr;
+ buf_head_t linebuf;
+
+ rb_linebuf_newbuf(&linebuf);
+ va_start(args, pattern);
+ rb_linebuf_putmsg(&linebuf, pattern, &args, NULL);
+ va_end(args);
+
+ ++current_serial;
+
+ RB_DLINK_FOREACH_SAFE(ptr, next_ptr, user->user->channel.head)
+ {
+ mscptr = ptr->data;
+ chptr = mscptr->chptr;
+
+ RB_DLINK_FOREACH_SAFE(uptr, next_uptr, chptr->locmembers.head)
+ {
+ msptr = uptr->data;
+ target_p = msptr->client_p;
+
+ if(!IsCapable(target_p, capability))
+ continue;
+
+ if(IsIOError(target_p) ||
+ target_p->serial == current_serial)
+ continue;
+
+ target_p->serial = current_serial;
+ send_linebuf(target_p, &linebuf);
+ }
+ }
+
+ /* this can happen when the user isnt in any channels, but we still
+ * need to send them the data, ie a nick change
+ */
+ if(MyConnect(user) && (user->serial != current_serial))
+ send_linebuf(user, &linebuf);
+
+ rb_linebuf_donebuf(&linebuf);
+}
+
/*
* sendto_common_channels_local_butone()
*