ilog(L_MAIN, "Server Ready");
- eventAddIsh("cleanup_glines", cleanup_glines, NULL, CLEANUP_GLINES_TIME);
+ rb_event_addish("cleanup_glines", cleanup_glines, NULL, CLEANUP_GLINES_TIME);
/* We want try_connections to be called as soon as possible now! -- adrian */
/* No, 'cause after a restart it would cause all sorts of nick collides */
/* um. by waiting even longer, that just means we have even *more*
* nick collisions. what a stupid idea. set an event for the IO loop --fl
*/
- eventAddIsh("try_connections", try_connections, NULL, STARTUP_CONNECTIONS_TIME);
- eventAddOnce("try_connections_startup", try_connections, NULL, 0);
+ rb_event_addish("try_connections", try_connections, NULL, STARTUP_CONNECTIONS_TIME);
+ rb_event_addonce("try_connections_startup", try_connections, NULL, 0);
- eventAddIsh("collect_zipstats", collect_zipstats, NULL, ZIPSTATS_TIME);
+ rb_event_addish("collect_zipstats", collect_zipstats, NULL, ZIPSTATS_TIME);
/* Setup the timeout check. I'll shift it later :) -- adrian */
- eventAddIsh("rb_checktimeouts", rb_checktimeouts, NULL, 1);
+ rb_event_addish("rb_checktimeouts", rb_checktimeouts, NULL, 1);
- eventAdd("check_rehash", check_rehash, NULL, 1);
+ rb_event_add("check_rehash", check_rehash, NULL, 1);
if(splitmode)
check_splitmode_ev = rb_event_add("check_splitmode", check_splitmode, NULL, 2);