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1 ROLEPLAY consists of a number of similar commands
2 all of which send messages to channel under 'fake'
3 nicknames. The user of the command can be identified
4 by looking at the ident of the 'fake' user - it will
5 always be the nickname of the person using the command,
6 and the host will always be npc.fakeuser.invalid.
7
8 These commands normally require chanops to run, unless
9 cmode +x is on the channel in question, in which case
10 any user that is voiced or above can run any roleplay
11 command. Cmode +d will prevent any roleplay command
12 being ran on the channel in question.
13
14 Roleplay commands from normal users have the nick
15 underlined, to clearly show that the message is a
16 roleplay message rather than a normal one (with one
17 exception). Network operators are not subject to this
18 restriction. Network operators can also use these
19 commands in any channel they are in, without requiring
20 ops.
21
22 NPC <nick> <channel> :message
23 Sends a standard roleplay message to #channel with the
24 nick specified.
25
26 NPCA <nick> <channel> :message
27 Sends an ACTION to #channel with the nick and message
28 specified.
29
30 SCENE <channel> :message
31 The same as NPC, except the message always originates
32 from the nickname =Scene=, which will not be underlined
33 like the other commands.