void lua_destroybot(void);
void lua_startcontrol(void);
void lua_destroycontrol(void);
+void lua_destroydb(void);
void lua_onunload(lua_State *l);
void lua_onload(lua_State *l);
lua_destroybot();
lua_destroycontrol();
+ lua_destroydb();
}
freesstring(cpath);