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1/*
2------------------------------------------------------------------------------
3rand.c: By Bob Jenkins. My random number generator, ISAAC. Public Domain
4MODIFIED:
5 960327: Creation (addition of randinit, really)
6 970719: use context, not global variables, for internal state
7 980324: make a portable version
8 010626: Note this is public domain
9------------------------------------------------------------------------------
10*/
11#ifndef PRNG
12#include "prng.h"
13#endif
14
15
16#define ind(mm,x) ((mm)[(x>>2)&(RANDSIZ-1)])
17#define rngstep(mix,a,b,mm,m,m2,r,x) \
18{ \
19 x = *m; \
20 a = ((a^(mix)) + *(m2++)) & 0xffffffff; \
21 *(m++) = y = (ind(mm,x) + a + b) & 0xffffffff; \
22 *(r++) = b = (ind(mm,y>>RANDSIZL) + x) & 0xffffffff; \
23}
24
25void isaac(ctx)
26prngctx *ctx;
27{
28 register ub4 a,b,x,y,*m,*mm,*m2,*r,*mend;
29 mm=ctx->randmem; r=ctx->randrsl;
30 a = ctx->randa; b = (ctx->randb + (++ctx->randc)) & 0xffffffff;
31 for (m = mm, mend = m2 = m+(RANDSIZ/2); m<mend; )
32 {
33 rngstep( a<<13, a, b, mm, m, m2, r, x);
34 rngstep( a>>6 , a, b, mm, m, m2, r, x);
35 rngstep( a<<2 , a, b, mm, m, m2, r, x);
36 rngstep( a>>16, a, b, mm, m, m2, r, x);
37 }
38 for (m2 = mm; m2<mend; )
39 {
40 rngstep( a<<13, a, b, mm, m, m2, r, x);
41 rngstep( a>>6 , a, b, mm, m, m2, r, x);
42 rngstep( a<<2 , a, b, mm, m, m2, r, x);
43 rngstep( a>>16, a, b, mm, m, m2, r, x);
44 }
45 ctx->randb = b; ctx->randa = a;
46}
47
48
49#define mix(a,b,c,d,e,f,g,h) \
50{ \
51 a^=b<<11; d+=a; b+=c; \
52 b^=c>>2; e+=b; c+=d; \
53 c^=d<<8; f+=c; d+=e; \
54 d^=e>>16; g+=d; e+=f; \
55 e^=f<<10; h+=e; f+=g; \
56 f^=g>>4; a+=f; g+=h; \
57 g^=h<<8; b+=g; h+=a; \
58 h^=a>>9; c+=h; a+=b; \
59}
60
61/* if (flag==TRUE), then use the contents of randrsl[] to initialize mm[]. */
62void prnginit(ctx, flag)
63prngctx *ctx;
64word flag;
65{
66 word i;
67 ub4 a,b,c,d,e,f,g,h;
68 ub4 *m,*r;
69 ctx->randa = ctx->randb = ctx->randc = 0;
70 m=ctx->randmem;
71 r=ctx->randrsl;
72 a=b=c=d=e=f=g=h=0x9e3779b9; /* the golden ratio */
73
74 for (i=0; i<4; ++i) /* scramble it */
75 {
76 mix(a,b,c,d,e,f,g,h);
77 }
78
79 if (flag)
80 {
81 /* initialize using the contents of r[] as the seed */
82 for (i=0; i<RANDSIZ; i+=8)
83 {
84 a+=r[i ]; b+=r[i+1]; c+=r[i+2]; d+=r[i+3];
85 e+=r[i+4]; f+=r[i+5]; g+=r[i+6]; h+=r[i+7];
86 mix(a,b,c,d,e,f,g,h);
87 m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
88 m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
89 }
90 /* do a second pass to make all of the seed affect all of m */
91 for (i=0; i<RANDSIZ; i+=8)
92 {
93 a+=m[i ]; b+=m[i+1]; c+=m[i+2]; d+=m[i+3];
94 e+=m[i+4]; f+=m[i+5]; g+=m[i+6]; h+=m[i+7];
95 mix(a,b,c,d,e,f,g,h);
96 m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
97 m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
98 }
99 }
100 else
101 {
102 for (i=0; i<RANDSIZ; i+=8)
103 {
104 /* fill in mm[] with messy stuff */
105 mix(a,b,c,d,e,f,g,h);
106 m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
107 m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
108 }
109 }
110
111 isaac(ctx); /* fill in the first set of results */
112 ctx->randcnt=RANDSIZ; /* prepare to use the first set of results */
113}
114
115
116#ifdef NEVER
117int main()
118{
119 ub4 i,j;
120 prngctx ctx;
121 ctx.randa=ctx.randb=ctx.randc=(ub4)0;
122 for (i=0; i<256; ++i) ctx.randrsl[i]=(ub4)0;
123 prnginit(&ctx, TRUE);
124 for (i=0; i<2; ++i)
125 {
126 isaac(&ctx);
127 for (j=0; j<256; ++j)
128 {
129 printf("%.8lx",ctx.randrsl[j]);
130 if ((j&7)==7) printf("\n");
131 }
132 }
133}
134#endif