--- make idle notifications independent from game delay
+-- vote info in !status
-- Ideas:
-- scientists vote on kills
-- Ideas:
-- scientists vote on kills
@@ -577,10+577,10 @@ function ls_cmd_kill(numeric, victim)
ls_devoice_player(channel, numeric)
ls_devoice_player(channel, victimnumeric)
ls_devoice_player(channel, numeric)
ls_devoice_player(channel, victimnumeric)
+ ls_chanmsg(channel, "An alien bursts out of " .. ls_format_player(channel, victimnumeric, true) .. "'s chest just as " .. ls_format_player(channel, numeric, true) .. " was about to murder them, killing them both.")
+
ls_remove_player(channel, numeric, true)
ls_remove_player(channel, victimnumeric, true)
ls_remove_player(channel, numeric, true)
ls_remove_player(channel, victimnumeric, true)
-
- ls_chanmsg(channel, "An alien bursts out of " .. ls_format_player(channel, victimnumeric, true) .. "'s chest just as " .. ls_format_player(channel, numeric, true) .. " was about to murder them, killing them both.")