]> jfr.im git - irc/gameservirc.git/log
irc/gameservirc.git
20 years agoAdded the do_store command, and some store functionality. Also added an init_masters...
gameserv [Mon, 20 Oct 2003 23:16:50 +0000 (23:16 +0000)] 
Added the do_store command, and some store functionality. Also added an init_masters() function and inputted values for masters. Committing because I'm going to be uploading to sourceforge now :)

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@15 bc333340-6410-0410-a689-9d09f3c113fa

20 years agodo_identify is now fixed (i hope). All previous do_identify commits were buggy and...
gameserv [Mon, 20 Oct 2003 14:32:18 +0000 (14:32 +0000)] 
do_identify is now fixed (i hope). All previous do_identify commits were buggy and segfaulted a lot. I think this was due to the crypt() function changing something in the string, so I simply made a new string, copied the real string contents, encrypted, compared, and deleted the new string. Dynamic memory allocation is fun :)

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@14 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoMade significant advances in the do_identify function. A new function:
gameserv [Sat, 18 Oct 2003 06:20:08 +0000 (06:20 +0000)] 
Made significant advances in the do_identify function. A new function:
void setPtr( T *value ) was added to the ListNode class. This enables the
user to change the address that the T *data variable points to, while deleting
the old one. This enabled the do_identify function to work properly, whereas
I simply have a NULLL aClient pointer on the players list, and when a
aClient on the clients list identifies, it sets the player data to the real
aClient, and points the player's aClient from a fake one to the real one,
then deletes the old fake aClient :)

--Kain

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@13 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoAttempting to write the do_identify function with little success. I'm somewhat at...
gameserv [Thu, 16 Oct 2003 21:39:31 +0000 (21:39 +0000)] 
Attempting to write the do_identify function with little success. I'm somewhat at a loss here, and i'm thinking about redoing it all, but i wanted to commit anyway.

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@12 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoFixed the bug that would cause a segfault when load_gs_dbase() was called. I was...
gameserv [Thu, 16 Oct 2003 18:01:30 +0000 (18:01 +0000)] 
Fixed the bug that would cause a segfault when load_gs_dbase() was called. I was using delete
this in the Player::reset() function, which was causing the pointer to the player to be deleted.
In reality all I wanted was to delete the name and password IF they had memory. I did not
realize that delete did more than simply calling the deconstructor.

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@11 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoAdded tcpserver for use in gameserv development.
gameserv [Thu, 16 Oct 2003 06:41:46 +0000 (06:41 +0000)] 
Added tcpserver for use in gameserv development.

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@10 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoMakefile Modification for tcpserver.cpp
gameserv [Thu, 16 Oct 2003 06:38:50 +0000 (06:38 +0000)] 
Makefile Modification for tcpserver.cpp

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@9 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoWorking on doing the identify/register scheme. Right now, there are problems with...
gameserv [Wed, 15 Oct 2003 22:00:34 +0000 (22:00 +0000)] 
Working on doing the identify/register scheme. Right now, there are problems with the player
deconstructor which is causing a segfault on load_gs_dbase(); Committing anyway because a lot
of changes were made :) - Kain

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@8 bc333340-6410-0410-a689-9d09f3c113fa

20 years agotook out something... just a test
gameserv [Wed, 15 Oct 2003 17:18:18 +0000 (17:18 +0000)] 
took out something... just a test

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@7 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoJust a test... edited a comment, that's all
gameserv [Wed, 15 Oct 2003 17:17:09 +0000 (17:17 +0000)] 
Just a test... edited a comment, that's all

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@6 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoInitial revision
gameserv [Wed, 15 Oct 2003 02:12:44 +0000 (02:12 +0000)] 
Initial revision

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@2 bc333340-6410-0410-a689-9d09f3c113fa

20 years agoNew repository initialized by cvs2svn.
(no author) [Wed, 15 Oct 2003 02:12:44 +0000 (02:12 +0000)] 
New repository initialized by cvs2svn.

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@1 bc333340-6410-0410-a689-9d09f3c113fa