From: kainazzzo Date: Mon, 17 Jan 2005 02:57:26 +0000 (+0000) Subject: *** empty log message *** X-Git-Url: https://jfr.im/git/irc/gameservirc.git/commitdiff_plain/89f3067669b023fb6685d775a57b77dc51274edb?hp=821ea0a0d0af9a664faaa7ea119dd490d8c2e78e *** empty log message *** git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@265 bc333340-6410-0410-a689-9d09f3c113fa --- diff --git a/gameserv/Changes b/gameserv/Changes index d1735a1..64ff14b 100644 --- a/gameserv/Changes +++ b/gameserv/Changes @@ -1,4 +1,6 @@ Version 1.2.4 +* Every time a new news item is added, GameServ announces it in the forest + channel - kain * Added a notice to the forest channel that the player data was saved - kain * Fixed some things with the upper limts of money and experience - kain diff --git a/gameserv/TODO b/gameserv/TODO index a1b2ac5..ea2b6da 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -2,6 +2,8 @@ - = Started X = Finished +* Beating the dragon should post a new news item. - WOLFGAR + * Put some limits on what players can gain per level - Steve * Make sure gameserv doesn't send the welcome message during a link diff --git a/gameserv/news.cpp b/gameserv/news.cpp index 3aff621..57b7c56 100644 --- a/gameserv/news.cpp +++ b/gameserv/news.cpp @@ -48,6 +48,7 @@ void addNews(List &news, const char *fmt, ...) log("New News Item: %s", input); #endif + notice(s_GameServ, c_Forest, "News Flash: %s", input); myString *nstring; nstring = new myString(input); news.insertAtBack(nstring);