X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/ff7d02f3a70d1531db8e22d5ea382d4dd774316a..42106907f7ad612248bbcb1bf7515effe29e04c5:/gameserv/extern.h diff --git a/gameserv/extern.h b/gameserv/extern.h index 438e60a..d0a2d0a 100644 --- a/gameserv/extern.h +++ b/gameserv/extern.h @@ -4,13 +4,15 @@ #define E extern #define LEVELS 12 // Levels in the game -#define REALLEVELS 9 // Levels to load from monsters.dat +#define REALLEVELS 12 // Levels to load from monsters.dat #define MONSTERS 12 // Monsters per level #include #include "player.h" +#include "level.h" #include "list.h" #include "config.h" +#include "myString.h" #include "options.h" #if TIME_WITH_SYS_TIME @@ -26,13 +28,13 @@ // Hash.cpp stuff start #define U_TABLE_SIZE 1999 -E unsigned long HASH(const unsigned char *name, int size_of_table); +E unsigned long sHASH(const unsigned char *name); +E unsigned long iHASH(const unsigned char *name); // hash.cpp stuff end - -E int day; -E void save_day(); -E void load_day(); +E long lastrefresh; +E void save_lastrefresh(); +E void load_lastrefresh(); // The socket E int sock; @@ -47,6 +49,7 @@ E char *c_ForestTopic; E char *gshost; E char *gsident; E char *pidfile; +E char *newsdata; #if defined(P10) E char *gsnum; @@ -63,8 +66,12 @@ E char *adminpass; E char *VERSION; E char *PACKAGE; E char *welcomemsg; +E char *ignoreserverslist; -E bool listenonc_forest; +E long configflags; +E long refreshperiod; +E int level1expire; +E int defaultexpire; E bool shuttingdown; E int welcomedelay; E int updateperiod; @@ -78,6 +85,7 @@ E int idlecheckperiod; E List players[U_TABLE_SIZE]; E List clients[U_TABLE_SIZE]; +E List todaysnews; E Monster boss; /** tcpclient.cpp **/ @@ -101,9 +109,17 @@ E aClient *findbyrealnick(char *realnick); E void notice(const char *source, const char *dest, const char *fmt, ...); E void raw(const char *fmt, ...); +/** news.cpp **/ +E void addNews(List &news, const char *fmt, ...); +E void do_news(char *u); +E void clearNews(List &news); +E void loadNews(char *filename, List &news); +E void saveNews(char *filename, List &news); +E void showNews(char *nick, List &news); + /** gameserv.cpp **/ E void gameserv(char *source, char *buf); -E Monster *monsters[LEVELS][MONSTERS]; +E Level levels[LEVELS]; /** forest.cpp **/ E void forest(char *source, char *buf); @@ -152,6 +168,7 @@ E void resetall(); E void do_attack(char *u); E void do_bank(char *u); +E void do_check(char *u); E void do_fight(char *u); E void do_forest(char *u); E void do_heal(char *u);