X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/f2072f1a322a388903ce463f9cb736d6576cce4f..03a4bdbb49d2cda4cae43ffecfb0db488bbc4e4d:/gameserv/Changes?ds=sidebyside diff --git a/gameserv/Changes b/gameserv/Changes index a1073f7..6a0d37a 100644 --- a/gameserv/Changes +++ b/gameserv/Changes @@ -1,7 +1,26 @@ +Version 1.2.1 +* A true timestamp is now sent on SJOIN for hybrid servers. TS of 1 + was messing things up - kain +* Logs are now timestamped as follows: mm/dd/yyyy HH:MM:SS - kain +* Added a timeout mechanism with two new config file options - kain + - If players are fighting, and the one who's turn it is times out, + they lose their turn. If they both timeout after that, + they are logged out. + - If players are not fighting (player fights), they are simply + logged out. +* Fixed a major bug causing a crash when players fought - kain +* The gameserv server now attempts 3 reconnects if disconnected - kain + Version 1.2.0 +* Took +devel out of the version reply in gameserv.cpp - kain +* Implemented a hashing algorithm for extremely fast searches through + the players and clients linked lists - kain & wcampbel +* Fixed some of the fight code - kain +* Added a logout command so you don't have to quit the IRC Network to + stop playing - kain * Fixed a bug that was causing players not to be voiced on the forest channel on P10 servers - kain -* Added a missing code segment to subtract 1 from the player fights per +* Added a missing code segment to decrement the player fights per day when you fight another player (reported by MaCbLiNd) - kain * Fixed a bug that allowed the same player name to be registered any number of times - kain @@ -14,6 +33,7 @@ Version 1.2.0 Before it was held in limbo - kain * Fixed a bug in the fight command requiring you to use an irc nickname to fight (BugID 927789) - kain + Version 1.1.9 * Added 2 new config file directives (maxafightdistance and maxbfightdistance) These allow you to set limits on the distance (in levels) two players @@ -28,6 +48,7 @@ Version 1.1.9 by wassup). - wcampbel * Fixed a core in RUN if a client wasn't playing. - wcampbel * Added an option to specify the PID file in the config file. - kain + Version 1.1.8 * Missing directives now are identified for config files upon startup - kain * Added a --help option to the gameserv binary - kain @@ -46,6 +67,7 @@ Version 1.1.8 * Fixed a bug that caused the identify function to segfault. - kain * Fixed some P10 Functionality - kain * Merged in the Hybrid patch - wcampbel + Version 1.1.7 * Added P10 Functionality (ircu-2.10.11.x) * Created Monsters for level 8