X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/ce852b70fa15d1a56f9e168f992d52337da7ee34..5431156e15bed660986dd7ff32f18680c25dd95f:/gameserv/gameserv.example.conf diff --git a/gameserv/gameserv.example.conf b/gameserv/gameserv.example.conf index 15dcfd3..a270cb2 100644 --- a/gameserv/gameserv.example.conf +++ b/gameserv/gameserv.example.conf @@ -39,6 +39,20 @@ remoteport 6667 # The password for linking to the real ircd remotepass linkpass +# This is a true/false type config directive. +# True: GameServ will attempt to identify with nickserv +# False: It will not (DEFAULT) +usenickserv false + +# Your NickServ's nickname on your network. GameServ will use this to identify +# CAUTION: This will intentionally cause GameServ to send a PRIVMSG to your services +# *** This could cause an infinite loop if you use the USEPRIVMSG directive *** +# Either comment out USEPRIVMSG or add your services server to the ignore list +nsname NickServ + +# The password GameServ will use to identify with your NickServ +nspass nickpassword + # Seconds to wait on load before displaying "Hello Nick" to new users # joining your network welcomedelay 10 @@ -70,9 +84,9 @@ ignoreservers services.yourdomain.com stats.yourdomain.com # as a regular user #BOPER -# This is a true/false type config directive. -# True: GameServ will send a message to the forest channel every time the -# player database is updated +# This is a true/false type config directive. +# True: GameServ will send a message to the forest channel every time the +# player database is updated # False: It will not (DEFAULT) SAVEDNOTICE false @@ -85,9 +99,6 @@ playerdata players.dat # Filename to store news data in newsdata news.dat -# Filename to load monsters from -monsterdata monsters.dat - # Password to control SHUTDOWN, LOAD, and SAVE adminpass apass