X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/ce7556ca3a977c5978c399a24a17ccf8a97eda25..19a038e4c64f948dab6cebda49a3f9c2e73017b4:/gameserv/TODO diff --git a/gameserv/TODO b/gameserv/TODO index 254134e..1c68d33 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -12,10 +12,6 @@ X = Finsihed that way the game has a point no matter how many monsters are done! -- Idle time events - mobbed by the goblin gang (timestamp on each - player, periodic checks (config file entry), if (time(NULL) - - player->idlesince >= maxidletime) then (event()) - * Random forest quotes when you search the forest * Change your name for a price :) @@ -26,6 +22,7 @@ X = Finsihed * Add admin version of the logout command which allows them to logout anyone + * Rejoin the bot if kicked/killed * Notice on database updates @@ -52,14 +49,12 @@ X = Finsihed versions of GameServ to be running on the same network using the same data. * Classes of players with special abilities like spells and such. + - Thieves can rob the bank if they're strong enough :) * Error handling * DCC Chat With GameServ for added capabilities -* Timeouts on player fights w/ option in config file for timeout rate - * Other player will win on timeout? option in config file - * Implement some sort of IP identification scheme so you can only have one player per user@host. @@ -70,6 +65,8 @@ X make it so you can't register two of the same player names X Option for including a config file as a runtime parameter for running Multiple instances of GameServ on different networks. +X Timeouts on player fights w/ option in config file for timeout rate + X Fix bug where people can identify while they are two different nicknames @@ -108,3 +105,7 @@ X Fix the hashing algorithm for nickname changes! X Some reconnect scheme that will reconnect the server on squit +X Idle time events - mobbed by the goblin gang + X (timestamp on each player, periodic checks (config file entry), + X if (time(NULL) - player->idlesince >= maxidletime) then (event()) +