X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/ce61cdfaa7c8472dc83c834fcb15352ed890c059..10e38380e2eebefe74a51a2655db96d6e3b9eeb8:/gameserv/TODO diff --git a/gameserv/TODO b/gameserv/TODO index 24a6239..b42b099 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -1,14 +1,32 @@ -* = Not finished +* = Not Started - = Started -X = Finsihed +X = Finished -- Finish the monsters for all levels. +* Make sure gameserv doesn't send the welcome message during a link -- Make all applicable commands take the player name instead of the irc - nickname as their parameter. This way players can have different names - and stay anonymous on IRC while enjoying full game functionality. +* Add functionality to allow people to enter their last dying words to + GameServ + +* Gangs of people that can get together and fight other gangs in large + group battles + - gang names + - gangs.dat file with numbers assigned to gangs + - a new array of linked lists with each element pointing to an + aClient structure based on their gang number + - group battles would go on order of gang numbers + - hired mercenaries (npcs)- ricky-s + - level 3 and above can be gangs only - macblind + - once you beat the game, you can create a gang - kain + +* Make config file accept hostnames not just ips + +* Random forest quotes when you search the forest + +* Change your name for a price :) -* Add P10: Undernet protocol +* Add a drop command for all(their own nick)/admin(any nick) + +* Rejoin the bot if kicked/killed * Put the masters in a masters.dat file. @@ -17,11 +35,7 @@ X = Finsihed * Make install * Make database and config file version numbers - -X Make GameServ a true daemon instead of using nohup - X No output unless it's a loading error - -* Take out most of the output except if in debug mode. + - Not necessary for config files anymore * Town square shouts. Array of 10 strings that gets rotated * Choose how many strings to rotate in the config file @@ -36,21 +50,24 @@ X Make GameServ a true daemon instead of using nohup versions of GameServ to be running on the same network using the same data. * Classes of players with special abilities like spells and such. - -* Hash tables for speedy search/insert into player lists. - -* Notice on missing directive from gameserv.conf file. + - Thieves can rob the bank if they're strong enough :) * Error handling * DCC Chat With GameServ for added capabilities -* Timeouts on player fights w/ option in config file for timeout rate - * Other player will win on timeout? option in config file +* Implement some sort of IP identification scheme so you can only have one + player per user@host. + +X Make a logout command -* Option for including a config file as a runtime parameter for running +X make it so you can't register two of the same player names + +X Option for including a config file as a runtime parameter for running Multiple instances of GameServ on different networks. +X Timeouts on player fights w/ option in config file for timeout rate + X Fix bug where people can identify while they are two different nicknames @@ -65,3 +82,59 @@ X Forest events X Wishing well X Fountain of youth: rejuvination & forest fights +X Make GameServ a true daemon instead of using nohup + X No output unless it's a loading error + +X Take out most of the output except if in debug mode. + X put in the logfile in debug mode + +X Add P10: Undernet protocol + +X Notice on missing directive from gameserv.conf file. +X Make it so you can only fight a person at max, so many levels below + you + +X Fix bug that doesn't decrease player fights + +X Deal with cheaters who create additional characters, fight with them a + bit, then kill them to get their gold. Maybe add level restrictions + to fighting other players? + +X Hash tables for speedy search/insert into player lists. + +X Fix the hashing algorithm for nickname changes! + +X Some reconnect scheme that will reconnect the server on squit + +X Idle time events - mobbed by the goblin gang + X (timestamp on each player, periodic checks (config file entry), + X if (time(NULL) - player->idlesince >= maxidletime) then (event()) + +X Make an option to switch between privmsg/notice + +X option for gameserv oper in config file + +X Finish the monsters for all levels. + +X Make all applicable commands take the player name instead of the irc + nickname as their parameter. This way players can have different names + and stay anonymous on IRC while enjoying full game functionality. + +X make auto message on connect optional + +X Add admin version of the logout command which allows them to logout + anyone + +X Make an end monster for whatever the last level in the game is... + that way the game has a point no matter how many monsters + are done! + +X Daily news (murders, kidnappings, level gains, red dragon slayings) + +X Add a config file option to allow people to decide how often to + refresh players + +X Add a function to check how long until gameserv refreshes + +X Notice on database updates +