X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/c260a8d7699447c74d9a9ee8912582cc8814cec2..18f9660ed8965aa37f7f1222e913ff2a1ed0b004:/gameserv/list.h diff --git a/gameserv/list.h b/gameserv/list.h index d49c0d9..77e353c 100644 --- a/gameserv/list.h +++ b/gameserv/list.h @@ -5,13 +5,14 @@ #include #include "listnode.h" #include "aClient.h" -#include "extern.h" #include "options.h" using std::cout; using std::endl; using std::flush; +extern void log(const char *fmt, ...); + template class List { public: @@ -19,6 +20,7 @@ class List { ~List(); //deconstructor T *insertAtFront( const T & ); T *insertAtBack( T *&); + T *random(); // Returns a random element in the list ListNode *insertAtBack_RLN( T *&); bool removeFromFront( T & ); bool removeFromBack( T & ); @@ -28,46 +30,59 @@ class List { #ifdef DEBUGMODE void print() const; #endif + void deleteNodes(); ListNode < T > *Find( T * ); ListNode < T > *First() { return firstPtr; }; ListNode < T > *Last() { return lastPtr; }; + int elements; // Number of elements in the list private: ListNode < T > *firstPtr; ListNode < T > *lastPtr; ListNode < T > *getNewNode ( const T & ); + ListNode < T > *getNewNode ( T & ); }; template -List::List() : firstPtr (0), lastPtr (0) {} +List::List() : firstPtr (0), lastPtr (0) {elements = 0;} template -List::~List() +void List::deleteNodes() { - if (!isEmpty()) + if (isEmpty()) + return; + ListNode *it = firstPtr, *tempPtr; + while (it) { - #ifdef DEBUGMODE - log("Destroying Nodes"); - #endif + tempPtr = it; + it = it->Next(); + delete tempPtr; + } + firstPtr = NULL; + lastPtr = NULL; + elements = 0; +} - ListNode *currentPtr = firstPtr, *tempPtr; +template +List::~List() +{ + deleteNodes(); +} - while (currentPtr) - { - tempPtr = currentPtr; - currentPtr = currentPtr->Next(); - - #ifdef DEBUGMODE - log("Deleting Memory address: %s", tempPtr->getData()); - #endif - - delete tempPtr; - } - #ifdef DEBUGMODE - log("All Nodes destroyed"); - #endif +template +T *List::random() +{ + if (isEmpty()) + return NULL; + + int num = rand() % elements; + ListNode *it = firstPtr; + for (int x = 0; x < num; x++) + { + it = it->Next(); } + return it->getData(); } template @@ -84,6 +99,7 @@ T *List::insertAtFront( const T &value ) firstPtr->prev = newPtr; firstPtr = newPtr; } + elements++; return firstPtr->getData(); } @@ -102,6 +118,7 @@ T *List::insertAtBack(T *&value ) lastPtr->next = newPtr; lastPtr = newPtr; } + elements++; return lastPtr->getData(); } @@ -120,6 +137,7 @@ ListNode *List::insertAtBack_RLN(T *&value ) lastPtr->next = newPtr; lastPtr = newPtr; } + elements++; return lastPtr; } @@ -140,6 +158,7 @@ bool List::removeFromFront( T &value ) value = tempPtr->getData(); delete tempPtr; + elements--; return true; } } @@ -160,8 +179,8 @@ bool List::removeFromBack( T &value ) value = tempPtr->getData(); delete tempPtr; + elements--; return true; - } } @@ -178,6 +197,17 @@ ListNode *List::getNewNode( const T &value) return ptr; } + +template +ListNode *List::getNewNode( T &value) +{ + ListNode *ptr = new ListNode(value); + + assert( ptr != 0); + + return ptr; +} + template ListNode *List::Find( T *value ) { @@ -217,8 +247,21 @@ void List::print() const << " Password: " << currentPtr->getData()->stats->password << flush; cout << endl; */ + /* cout << currentPtr->getData()->getString() << endl; currentPtr = currentPtr->next; + */ + T *dat; + dat = currentPtr->getData(); + log("name: %s", dat->name.c_str()); + log("weapon: %s", dat->weapon.c_str()); + log("death: %s", dat->death.c_str()); + log("strength: %d", dat->strength); + log("exp: %ld", dat->exp); + log("gold: %ld", dat->gold); + log("maxhp: %d", dat->maxhp); + log("hp: %d", dat->hp); + currentPtr = currentPtr->next; } } #endif @@ -284,6 +327,7 @@ ListNode *List::remove(T *remPtr) firstPtr->prev = 0; return newPtr; } + elements--; } newPtr = newPtr->next; }