X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/b5cea1adadc9aaea0921e5d7f03932e35f3ac71c..42106907f7ad612248bbcb1bf7515effe29e04c5:/gameserv/gameserv.cpp diff --git a/gameserv/gameserv.cpp b/gameserv/gameserv.cpp index d5d9e97..23b06d7 100644 --- a/gameserv/gameserv.cpp +++ b/gameserv/gameserv.cpp @@ -25,7 +25,7 @@ using std::ios; Monster boss; // The boss monster -level monsters[LEVELS]; // The newest way to store monsters +Level levels[LEVELS]; // The newest way to store monsters Monster *masters[LEVELS]; // A master for each level @@ -304,7 +304,7 @@ void gameserv(char *source, char *buf) } } else if (stricmp(cmd, "PRINT") == 0) { for (int x = 0; x < LEVELS; x++) - monsters[x].print(); + levels[x].monsters.print(); #endif } else { aClient *user; @@ -1051,7 +1051,7 @@ void init_masters() void delete_monsters() { for (int x = 0; x < LEVELS; x++) - monsters[x].deleteNodes(); + levels[x].monsters.deleteNodes(); } void delete_masters() @@ -3453,7 +3453,7 @@ bool load_monsters() temp->hp = temp->maxhp; strcpy(temp->death, strtok(NULL, "~")); - monsters[level - 1].insertAtBack_RLN(temp); + levels[level - 1].monsters.insertAtBack_RLN(temp); delete temp; } delete [] filename;