X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/a51121e0324375475cd6d98a6a2b6088263a3b56..14dbd4457980448077d6be795aa83850939b2ba9:/gameserv/TODO diff --git a/gameserv/TODO b/gameserv/TODO index c174301..b1e0bde 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -1,10 +1,23 @@ -* = Not finished +* = Not Started - = Started -X = Finsihed +X = Finished -- Make an end monster for whatever the last level in the game is... - that way the game has a point no matter how many monsters - are done! +* Take monsters.dat out of the config file (OBSOLETED) + +* !news in the channel + +* A russian roullette type game with tankards of ale ... one of which is + poisoned. Each time you take a drink and don't die, the stakes are + higher - WOLFGAR & kain + +* Beating the dragon should post a new news item. - WOLFGAR + +* Put some limits on what players can gain per level - Steve + +* Make sure gameserv doesn't send the welcome message during a link + +* Add functionality to allow people to enter their last dying words to + GameServ * Gangs of people that can get together and fight other gangs in large group battles @@ -13,6 +26,9 @@ X = Finsihed - a new array of linked lists with each element pointing to an aClient structure based on their gang number - group battles would go on order of gang numbers + - hired mercenaries (npcs)- ricky-s + - level 3 and above can be gangs only - macblind + - once you beat the game, you can create a gang - kain * Make config file accept hostnames not just ips @@ -20,18 +36,12 @@ X = Finsihed * Change your name for a price :) -* Daily news (murders, kidnappings, level gains, red dragon slayings) - * Add a drop command for all(their own nick)/admin(any nick) * Rejoin the bot if kicked/killed -* Notice on database updates - * Put the masters in a masters.dat file. -* Group all data in a data directory - * Make install * Make database and config file version numbers @@ -125,4 +135,22 @@ X make auto message on connect optional X Add admin version of the logout command which allows them to logout anyone +X Make an end monster for whatever the last level in the game is... + that way the game has a point no matter how many monsters + are done! + +X Daily news (murders, kidnappings, level gains, red dragon slayings) + +X Add a config file option to allow people to decide how often to + refresh players + +X Add a function to check how long until gameserv refreshes + +X Notice on database updates + +X Monsters should be more random. Perhaps grabbing from a large pool stored in a txt file rather than + strictly 12 specific monsters per level. Maybe a .dat file for every level. This would require a + restructure of how the monsters are stored, because the 12x12 matrix is restrictive. Perhaps a + chain of pearls type structure. +X Group all data in a data directory