X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/a3017ab1ff5714f9f8b0f10197f1d5677993a037..c8117c0f735f1367f9537e6fb414cd3e77c73c39:/gameserv/TODO diff --git a/gameserv/TODO b/gameserv/TODO index 2860568..3cf5a90 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -12,10 +12,24 @@ X = Finsihed that way the game has a point no matter how many monsters are done! -* Notice on database updates +* Make config file accept hostnames not just ips + +* make auto message on connect optional + +* Random forest quotes when you search the forest + +* Change your name for a price :) -* Some reconnect scheme that will reconnect the server on squit and - rejoin the bot if disconnected +* Daily news (murders, kidnappings, level gains, red dragon slayings) + +* Add a drop command for all(their own nick)/admin(any nick) + +* Add admin version of the logout command which allows them to logout + anyone + +* Rejoin the bot if kicked/killed + +* Notice on database updates * Put the masters in a masters.dat file. @@ -39,14 +53,12 @@ X = Finsihed versions of GameServ to be running on the same network using the same data. * Classes of players with special abilities like spells and such. + - Thieves can rob the bank if they're strong enough :) * Error handling * DCC Chat With GameServ for added capabilities -* Timeouts on player fights w/ option in config file for timeout rate - * Other player will win on timeout? option in config file - * Implement some sort of IP identification scheme so you can only have one player per user@host. @@ -57,6 +69,8 @@ X make it so you can't register two of the same player names X Option for including a config file as a runtime parameter for running Multiple instances of GameServ on different networks. +X Timeouts on player fights w/ option in config file for timeout rate + X Fix bug where people can identify while they are two different nicknames @@ -93,3 +107,13 @@ X Hash tables for speedy search/insert into player lists. X Fix the hashing algorithm for nickname changes! +X Some reconnect scheme that will reconnect the server on squit + +X Idle time events - mobbed by the goblin gang + X (timestamp on each player, periodic checks (config file entry), + X if (time(NULL) - player->idlesince >= maxidletime) then (event()) + +X Make an option to switch between privmsg/notice + +X option for gameserv oper in config file +