X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/9d057db5601ca755277ff5869cc49301f8e9707e..1e7678e9262962f78ff7b15636bf0a817e47d97a:/gameserv/aClient.h diff --git a/gameserv/aClient.h b/gameserv/aClient.h index da007b6..b711021 100644 --- a/gameserv/aClient.h +++ b/gameserv/aClient.h @@ -2,30 +2,56 @@ #define ACLIENT_H #include -#include +#include "options.h" #include "player.h" +#include -class Player; // forward declaration +using std::ostream; +class Player; // forward declaration class aClient { friend ostream &operator<<( ostream &output, const aClient &c); public: - aClient(char *); - aClient(const aClient &); - aClient(); - ~aClient(); + aClient(char *); // Constructor takes a char for the nick + + #ifdef P10 + aClient(char *, char *); // Constructor takes a char for the nick and realnick + #endif + aClient(const aClient &); // Copy constructor + aClient(); // Default constructor + ~aClient(); // Destructor + + // Sets the client's player struct data to the same thing as another aClient's + // player struct data void setData(const aClient *); - void setNick(char *n) { strcpy(nick, n);}; - //const char *getNick() { return nick; }; - char *getNick() { return nick; }; - Player *stats; + + void setNick(char *n) { strcpy(nick, n);}; // Sets the client's nick + char *getNick() { return nick; }; // Returns the client's nick + + #ifdef P10 + void setRealNick(char *rn) { strcpy(realnick, rn);}; // Sets the client's realnick + char *getRealNick() { return realnick; }; // Returns the client's real text nickname + #endif + + Player *stats; // Pointer to the client's player struct + + long int getFlags() { return flags; }; // Returns the Client's current flags + + // Functions also return the flags after modifying them + long int setFlags(long int); // Sets the clients flags to a new value + long int addFlag(long int); // Adds a flag to the client's flags + long int remFlag(long int); // Removes a flag from the client's current flags private: - char nick[32]; + #ifdef P10 + char realnick[32]; // Client's text nickname. Not the numeric + #endif + char nick[32]; // Client's current nickname. Numeric if P10 is used + long int flags; // Client's current flags. }; #endif