X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/9bafc40df91539963591e7f114012c2f5635e7e3..f71a53ab6e251712c26a11c0b373d41014f775d5:/gameserv/config.cpp diff --git a/gameserv/config.cpp b/gameserv/config.cpp index b8b6774..7e86f14 100644 --- a/gameserv/config.cpp +++ b/gameserv/config.cpp @@ -1,13 +1,12 @@ #include +#include #include #include #include #include "extern.h" #include "flags.h" -using std::ifstream; -using std::cerr; -using std::endl; +using namespace std; int load_config_file(char *config); void unload_config_file(); @@ -23,6 +22,9 @@ char *c_ForestTopic; // Forest Channel Topic char *adminpass; // Administrator password char *welcomemsg; // Welcome Message char *ignoreserverslist; // Servernames to ignore +char *nsname; // NickServ's name +char *nspass; // GameServ's NickServ Password + int welcomedelay; // Welcome Message Delay int updateperiod; // Seconds until another player database update int forestfights; // Forest fights per day @@ -30,323 +32,530 @@ int maxafightdistance; // Max levels above a player they can fight player->play int maxbfightdistance; // Max levels below a player they can fight player->player int maxidletime; // Max time (in seconds) a player can be idle for int idlecheckperiod; // Period for checking every player's idle time -long configflags; // Holds the bit representation of some boolean values +int level1expire; // Days for level 1 players to expire +int defaultexpire; // Days for other levels to expire +int maxitems; // Maximum amount of items a player can carry +unsigned int maxnicklen; // Maximum length a nickname can be +long refreshperiod; // Period for refreshing players +long rolloverperiod; // Period for rolling over forest fights +long configflags; // Holds the binary representation of some boolean values +long maxforestfights; // Maximum amount of forest fights to roll over +long numrolloverfights; // Number of forest fights to roll over + // Remote server stuff. This is used for the outgoing connection gameserv needs to make // to a real ircd. char *remoteserver; // Server to connect to -char *remoteport; // Port to connect to on remoteserver +char *localhost; // Hostname of the local address to bind to +int remoteport; // Port to connect to on remoteserver char *remotepass; // Password for the server link +char *storeitemdata; // File to store the items available in the store +char *tavernitemdata; // File to store the items available in the tavern +char *itemdata; // File to store the items in char *playerdata; // File to store player data in -char *monsterdata; // File to load monster data from +char *dragondata; // File to store current dragon data in +char *masterdata; // File to store the master data in +char *newsdata; // File to store news data in char *pidfile; // Process ID file #if defined(P10) - char *gsnum = "[]AAA"; // GameServ Numeric +char *gsnum = "[]AAA"; // GameServ Numeric #endif void unload_config_file() { - if (s_GameServ) - delete [] s_GameServ; - if (gshost) - delete [] gshost; - if (gsident) - delete [] gsident; - if (servername) - delete [] servername; - if (c_Forest) - delete [] c_Forest; - if (c_ForestTopic) - delete [] c_ForestTopic; - if (remoteserver) - delete [] remoteserver; - if (remoteport) - delete [] remoteport; - if (remotepass) - delete [] remotepass; - if (playerdata) - delete [] playerdata; - if (monsterdata) - delete [] monsterdata; - if (adminpass) - delete [] adminpass; - if (welcomemsg) - delete [] welcomemsg; - if (pidfile) - delete [] pidfile; - if (ignoreserverslist) - delete [] ignoreserverslist; - - configflags = 0; + if (s_GameServ) + delete [] s_GameServ; + if (gshost) + delete [] gshost; + if (gsident) + delete [] gsident; + if (servername) + delete [] servername; + if (c_Forest) + delete [] c_Forest; + if (c_ForestTopic) + delete [] c_ForestTopic; + if (remoteserver) + delete [] remoteserver; + if (localhost) + delete [] localhost; + if (remotepass) + delete [] remotepass; + if (playerdata) + delete [] playerdata; + if (storeitemdata) + delete [] storeitemdata; + if (tavernitemdata) + delete [] tavernitemdata; + if (itemdata) + delete [] itemdata; + if (dragondata) + delete [] dragondata; + if (masterdata) + delete [] masterdata; + if (adminpass) + delete [] adminpass; + if (welcomemsg) + delete [] welcomemsg; + if (pidfile) + delete [] pidfile; + if (ignoreserverslist) + delete [] ignoreserverslist; + if (newsdata) + delete [] newsdata; + if (nsname) + delete [] nsname; + if (nspass) + delete [] nspass; + + configflags = 0; } int load_config_file(char *config) { - char *buf, *directive, *value; - - #define numdirectives 22 - - unload_config_file(); - - struct DIRECTIVE { + char *buf, *directive, *value; + +#define numdirectives 41 + + unload_config_file(); + + struct DIRECTIVE { bool done; char *desc; - }; - - DIRECTIVE directives[numdirectives]; - - directives[0].desc = "s_GameServ - GameServ Nickname"; - directives[1].desc = "GSHOST - GameServ Hostname"; - directives[2].desc = "GSIDENT - GameServ Ident"; - directives[3].desc = "SERVERNAME - Pseudo Server's Name"; - directives[4].desc = "C_FOREST - Forest Channel"; - directives[5].desc = "C_FORESTTOPIC - Topic for the Forest Channel"; - directives[6].desc = "REMOTESERVER - Server for gameserv to connect to (ip or hostname)"; - directives[7].desc = "REMOTEPORT - Port on the remote server to connect to"; - directives[8].desc = "REMOTEPASS - Password on the remote server"; - directives[9].desc = "PLAYERDATA - File to store the player saves in"; - directives[10].desc = "MONSTERDATA - File to load the monsters from"; - directives[11].desc = "ADMINPASS - Password to identify as an admin with"; - directives[12].desc = "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network"; - directives[13].desc = "FORESTFIGHTS - Number of forest fights players get every day"; - directives[14].desc = "UPDATEPERIOD - Number of seconds between every player data save"; - directives[15].desc = "WELCOMEMSG - Message to send to new users on the network"; - directives[16].desc = "PIDFILE - Filename to store the gameserv process ID in"; - directives[17].desc = "MAXAFIGHTDISTANCE - The maximum number of levels above you "\ - "that you can fight player->player"; - directives[18].desc = "MAXBFIGHTDISTANCE - The maximum number of levels below you "\ - "that you can fight player->player"; - directives[19].desc = "MAXIDLETIME - The maximum amount of time (in seconds) "\ - "that a player can be idle before something happens"; - directives[20].desc = "IDLECHECKPERIOD - The period (in seconds) in which the entire "\ - "players list will be checked for idlers. See also: "\ - "MAXIDLETIME"; - directives[21].desc = "LISTENONC_FOREST - True/False as to "\ - "whether or not to listen for forest "\ - "commands on the forest channel"; - - configflags = 0; - - for (int count = 0; count < numdirectives; count++) + }; + + DIRECTIVE directives[numdirectives]; + + directives[0].desc = "s_GameServ - GameServ Nickname"; + directives[1].desc = "GSHOST - GameServ Hostname"; + directives[2].desc = "GSIDENT - GameServ Ident"; + directives[3].desc = "SERVERNAME - Pseudo Server's Name"; + directives[4].desc = "C_FOREST - Forest Channel"; + directives[5].desc = "C_FORESTTOPIC - Topic for the Forest Channel"; + directives[6].desc = "REMOTESERVER - Server for gameserv to connect to (ip or hostname)"; + directives[7].desc = "REMOTEPORT - Port on the remote server to connect to"; + directives[8].desc = "REMOTEPASS - Password on the remote server"; + directives[9].desc = "PLAYERDATA - File to store the player saves in"; + directives[10].desc = "SAVEDNOTICE - True/False as to wether or not to tell the forest "\ + "channel that the player database has been saved"; + directives[11].desc = "ADMINPASS - Password to identify as an admin with"; + directives[12].desc = "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network"; + directives[13].desc = "FORESTFIGHTS - Number of forest fights players get every day"; + directives[14].desc = "UPDATEPERIOD - Number of seconds between every player data save"; + directives[15].desc = "PIDFILE - Filename to store the gameserv process ID in"; + directives[16].desc = "MAXAFIGHTDISTANCE - The maximum number of levels above you "\ + "that you can fight player->player"; + directives[17].desc = "MAXBFIGHTDISTANCE - The maximum number of levels below you "\ + "that you can fight player->player"; + directives[18].desc = "MAXIDLETIME - The maximum amount of time (in seconds) "\ + "that a player can be idle before something happens"; + directives[19].desc = "IDLECHECKPERIOD - The period (in seconds) in which the entire "\ + "players list will be checked for idlers. See also: "\ + "MAXIDLETIME"; + directives[20].desc = "LISTENONC_FOREST - True/False as to "\ + "whether or not to listen for forest "\ + "commands on the forest channel"; + directives[21].desc = "NEWSDATA - File to store daily news in"; + directives[22].desc = "REFRESHPERIOD - Period (in seconds) to "\ + "refresh players"; + directives[23].desc = "LEVEL1EXPIRE - Amount of days until a "\ + "level 1 player's account is deleted due to "\ + "inactivity."; + directives[24].desc = "DEFAULTEXPIRE - Amount of days until a "\ + "level 2 and above player's account is "\ + "deleted due to inactivity"; + directives[25].desc = "USENICKSERV - True/False as to wether or not "\ + "GameServ should identify with NickServ"; + directives[26].desc = "NSNAME - Your network's NickServ nickname"; + directives[27].desc = "NSPASS - GameServ's NickServ Password"; + directives[28].desc = "DRAGONDATA - File to store the current "\ + "dragon's stats in"; + directives[29].desc = "MASTERDATA - File to store the level master stats in"; + directives[30].desc = "ITEMDATA - File to store the items in"; + directives[31].desc = "TAVERNITEMDATA - File in which to store the items that are available in the tavern"; + directives[32].desc = "MAXITEMS - Maximum number of items a player can carry"; + directives[33].desc = "STOREITEMDATA - File in which to store the items that are available in the store"; + directives[34].desc = "LOCALHOST - Local hostname or IP to bind to when connecting to the remote server"; + directives[35].desc = "ROLLOVERFORESTFIGHTS - True/False as to wether or not to roll over forest fights "\ + "into the next day"; + directives[36].desc = "MAXFORESTFIGHTS - Maximum amount of forest fights to roll over"; + directives[37].desc = "ROLLOVERPERIOD - Period (in seconds) to rollover forest fights"; + directives[38].desc = "NUMROLLOVERFIGHTS - Number of forest fights to roll over"; + directives[39].desc = "FAIRFIGHTS - True/False as to whether or not to check for fair fights"; + directives[40].desc = "MAXNICKLEN - Maximum length a nickname can be"; + + configflags = 0; + + for (int count = 0; count < numdirectives; count++) { - directives[count].done = false; + directives[count].done = false; } - - ifstream infile; - infile.open(config); - if (infile.fail()) + + ifstream infile; + infile.open(config); + if (infile.fail()) { - log("Error opening %s", config); - cerr << "Error opening " << config << endl; - return 0; + log("Error opening %s", config); + cerr << "Error opening " << config << endl; + return 0; } - - buf = new char[1024]; - - while (infile.getline(buf, 1024, '\n')) + + buf = new char[1024]; + + while (infile.getline(buf, 1024, '\n')) { - #ifdef DEBUGMODE - log("Config file entry buf: %s", buf); - #endif - - if (buf[0] == '#' || buf[0] == ' ' || buf[0] == '\0' || buf[0] == '\n' || buf[0] == '\r') - continue; - - directive = strtok(buf, " "); - - if (stricmp(directive, "DIE") == 0) - { - value = strtok(NULL, ""); - log("You should read the entire %s file!", config); - cerr << "You should read the entire " << config << " file!" - << endl; - delete []buf; - exit(0); - } - if (stricmp(directive, "S_GAMESERV") == 0) - { - value = strtok(NULL, " "); - s_GameServ = new char[strlen(value) + 1]; - strcpy(s_GameServ, value); - directives[0].done = true; - } - else if (stricmp(directive, "GSHOST") == 0) - { - value = strtok(NULL, " "); - gshost = new char[strlen(value) + 1]; - strcpy(gshost, value); - directives[1].done = true; - } - else if (stricmp(directive, "GSIDENT") == 0) - { - value = strtok(NULL, " "); - gsident = new char[strlen(value) + 1]; - strcpy(gsident, value); - directives[2].done = true; - } - else if (stricmp(directive, "SERVERNAME") == 0) - { - value = strtok(NULL, " "); - servername = new char[strlen(value) + 1]; - strcpy(servername, value); - directives[3].done = true; - } - else if (stricmp(directive, "C_FOREST") == 0) - { - value = strtok(NULL, " "); - c_Forest = new char[strlen(value) + 1]; - strcpy(c_Forest, value); - directives[4].done = true; - } - else if (stricmp(directive, "C_FORESTTOPIC") == 0) - { - value = strtok(NULL, ""); - c_ForestTopic = new char[strlen(value) + 1]; - strcpy(c_ForestTopic, value); - directives[5].done = true; - } - else if (stricmp(directive, "REMOTESERVER") == 0) - { - value = strtok(NULL, " "); - remoteserver = new char[strlen(value) + 1]; - strcpy(remoteserver, value); - directives[6].done = true; - } - else if (stricmp(directive, "REMOTEPORT") == 0) - { - value = strtok(NULL, " "); - remoteport = new char[strlen(value) + 1]; - strcpy(remoteport, value); - directives[7].done = true; - } - else if (stricmp(directive, "REMOTEPASS") == 0) - { - value = strtok(NULL, ""); - remotepass = new char[strlen(value) + 1]; - strcpy(remotepass, value); - directives[8].done = true; - } - else if (stricmp(directive, "PLAYERDATA") == 0) - { - value = strtok(NULL, ""); - playerdata = new char[strlen(value) + 1]; - strcpy(playerdata, value); - directives[9].done = true; - } - else if (stricmp(directive, "MONSTERDATA") == 0) - { - value = strtok(NULL, ""); - monsterdata = new char[strlen(value) + 1]; - strcpy(monsterdata, value); - directives[10].done = true; - } - else if (stricmp(directive, "ADMINPASS") == 0) - { - value = strtok(NULL, ""); - adminpass = new char[strlen(value) + 1]; - strcpy(adminpass, value); - directives[11].done = true; - } - else if (stricmp(directive, "WELCOMEDELAY") == 0) - { - value = strtok(NULL, " "); - welcomedelay = stringtoint(value); - directives[12].done = true; - } - else if (stricmp(directive, "FORESTFIGHTS") == 0) - { - value = strtok(NULL, " "); - forestfights = stringtoint(value); - directives[13].done = true; - } - else if (stricmp(directive, "UPDATEPERIOD") == 0) - { - value = strtok(NULL, " "); - updateperiod = stringtoint(value); - directives[14].done = true; - } - else if (stricmp(directive, "WELCOMEMSG") == 0) - { - value = strtok(NULL, ""); - welcomemsg = new char[strlen(value) + 1]; - strcpy(welcomemsg, value); - directives[15].done = true; - } - else if (stricmp(directive, "PIDFILE") == 0) - { - value = strtok(NULL, " "); - pidfile = new char[strlen(value) + 1]; - strcpy(pidfile, value); - directives[16].done = true; - } - else if (stricmp(directive, "MAXAFIGHTDISTANCE") == 0) - { - value = strtok(NULL, " "); - maxafightdistance = stringtoint(value); - directives[17].done = true;; - } - else if (stricmp(directive, "MAXBFIGHTDISTANCE") == 0) - { - value = strtok(NULL, " "); - maxbfightdistance = stringtoint(value); - directives[18].done = true; - } - else if (stricmp(directive, "MAXIDLETIME") == 0) - { - value = strtok(NULL, " "); - maxidletime = stringtoint(value); - directives[19].done = true; - } - else if (stricmp(directive, "IDLECHECKPERIOD") == 0) - { - value = strtok(NULL, " "); - idlecheckperiod = stringtoint(value); - directives[20].done = true; - } - else if (stricmp(directive, "LISTENONC_FOREST") == 0) - { - value = strtok(NULL, " "); - if (stricmp(value, "TRUE") == 0) - setListenOnCF(configflags); - - directives[21].done = true; - } - else if (stricmp(directive, "USEPRIVMSG") == 0) - { - // This directive is optional - setUsePrivmsg(configflags); - } - else if (stricmp(directive, "IGNORESERVERS") == 0) - { - // This directive is optional - value = strtok(NULL, ""); - ignoreserverslist = new char[strlen(value) + 1]; - strcpy(ignoreserverslist, value); - } - else - { - #ifdef DEBUGMODE - log("Unknown Directive. Buffer: %s", buf); - cerr << "Unknown " << config << " directive. Buffer: " - << buf << endl; - #endif +#ifdef DEBUGMODE + log("Config file entry buf: %s", buf); +#endif + + if (buf[0] == '#' || buf[0] == ' ' || buf[0] == '\0' || buf[0] == '\n' || buf[0] == '\r') continue; - } + + directive = strtok(buf, " "); + + if (stricmp(directive, "DIE") == 0) + { + value = strtok(NULL, ""); + log("You should read the entire %s file!", config); + cerr << "You should read the entire " << config << " file!" + << endl; + delete []buf; + exit(0); + } + if (stricmp(directive, "S_GAMESERV") == 0) + { + value = strtok(NULL, " "); + s_GameServ = new char[strlen(value) + 1]; + strcpy(s_GameServ, value); + directives[0].done = true; + } + else if (stricmp(directive, "GSHOST") == 0) + { + value = strtok(NULL, " "); + gshost = new char[strlen(value) + 1]; + strcpy(gshost, value); + directives[1].done = true; + } + else if (stricmp(directive, "GSIDENT") == 0) + { + value = strtok(NULL, " "); + gsident = new char[strlen(value) + 1]; + strcpy(gsident, value); + directives[2].done = true; + } + else if (stricmp(directive, "SERVERNAME") == 0) + { + value = strtok(NULL, " "); + servername = new char[strlen(value) + 1]; + strcpy(servername, value); + directives[3].done = true; + } + else if (stricmp(directive, "C_FOREST") == 0) + { + value = strtok(NULL, " "); + c_Forest = new char[strlen(value) + 1]; + strcpy(c_Forest, value); + directives[4].done = true; + } + else if (stricmp(directive, "C_FORESTTOPIC") == 0) + { + value = strtok(NULL, ""); + c_ForestTopic = new char[strlen(value) + 1]; + strcpy(c_ForestTopic, value); + directives[5].done = true; + } + else if (stricmp(directive, "REMOTESERVER") == 0) + { + value = strtok(NULL, " "); + remoteserver = new char[strlen(value) + 1]; + strcpy(remoteserver, value); + directives[6].done = true; + } + else if (stricmp(directive, "REMOTEPORT") == 0) + { + value = strtok(NULL, " "); + remoteport = stringtoint(value); + directives[7].done = true; + } + else if (stricmp(directive, "REMOTEPASS") == 0) + { + value = strtok(NULL, " "); + remotepass = new char[strlen(value) + 1]; + strcpy(remotepass, value); + directives[8].done = true; + } + else if (stricmp(directive, "PLAYERDATA") == 0) + { + value = strtok(NULL, ""); + playerdata = new char[strlen(value) + 1]; + strcpy(playerdata, value); + directives[9].done = true; + } + else if (stricmp(directive, "SAVEDNOTICE") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + setSavedNotice(); + directives[10].done = true; + } + else if (stricmp(directive, "ADMINPASS") == 0) + { + value = strtok(NULL, ""); + adminpass = new char[strlen(value) + 1]; + strcpy(adminpass, value); + directives[11].done = true; + } + else if (stricmp(directive, "WELCOMEDELAY") == 0) + { + value = strtok(NULL, " "); + welcomedelay = stringtoint(value); + directives[12].done = true; + } + else if (stricmp(directive, "FORESTFIGHTS") == 0) + { + value = strtok(NULL, " "); + forestfights = stringtoint(value); + directives[13].done = true; + } + else if (stricmp(directive, "UPDATEPERIOD") == 0) + { + value = strtok(NULL, " "); + updateperiod = stringtoint(value); + directives[14].done = true; + } + else if (stricmp(directive, "PIDFILE") == 0) + { + value = strtok(NULL, " "); + pidfile = new char[strlen(value) + 1]; + strcpy(pidfile, value); + directives[15].done = true; + } + else if (stricmp(directive, "MAXAFIGHTDISTANCE") == 0) + { + value = strtok(NULL, " "); + maxafightdistance = stringtoint(value); + directives[16].done = true;; + } + else if (stricmp(directive, "MAXBFIGHTDISTANCE") == 0) + { + value = strtok(NULL, " "); + maxbfightdistance = stringtoint(value); + directives[17].done = true; + } + else if (stricmp(directive, "MAXIDLETIME") == 0) + { + value = strtok(NULL, " "); + maxidletime = stringtoint(value); + directives[18].done = true; + } + else if (stricmp(directive, "IDLECHECKPERIOD") == 0) + { + value = strtok(NULL, " "); + idlecheckperiod = stringtoint(value); + directives[19].done = true; + } + else if (stricmp(directive, "LISTENONC_FOREST") == 0) + { + value = strtok(NULL, " "); + if(stricmp(value, "TRUE") == 0) + { + setListenOnCF(); + } + + directives[20].done = true; + } + else if (stricmp(directive, "NEWSDATA") == 0) + { + value = strtok(NULL, " "); + newsdata = new char [strlen(value) + 1]; + strcpy(newsdata, value); + directives[21].done = true; + } + else if (stricmp(directive, "REFRESHPERIOD") == 0) + { + value = strtok(NULL, " "); + refreshperiod = stringtoint(value); + directives[22].done = true; + } + else if (stricmp(directive, "LEVEL1EXPIRE") == 0) + { + value = strtok(NULL, " "); + level1expire = stringtoint(value); + directives[23].done = true; + } + else if (stricmp(directive, "DEFAULTEXPIRE") == 0) + { + value = strtok(NULL, " "); + defaultexpire = stringtoint(value); + directives[24].done = true; + } + else if (stricmp(directive, "USENICKSERV") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + { + setUseNickServ(); + } + + directives[25].done = true; + } + else if (stricmp(directive, "NSNAME") == 0) + { + value = strtok(NULL, " "); + nsname = new char[strlen(value) + 1]; + strcpy(nsname, value); + directives[26].done = true; + } + else if (stricmp(directive, "NSPASS") == 0) + { + value = strtok(NULL, " "); + nspass = new char[strlen(value) + 1]; + strcpy(nspass, value); + directives[27].done = true; + } + else if (stricmp(directive, "DRAGONDATA") == 0) + { + value = strtok(NULL, ""); + dragondata = new char[strlen(value) + 1]; + strcpy(dragondata, value); + directives[28].done = true; + } + else if (stricmp(directive, "MASTERDATA") == 0) + { + value = strtok(NULL, ""); + masterdata = new char[strlen(value) + 1]; + strcpy(masterdata, value); + directives[29].done = true; + } + else if (stricmp(directive, "ITEMDATA") == 0) + { + value = strtok(NULL, ""); + itemdata = new char[strlen(value) + 1]; + strcpy(itemdata, value); + directives[30].done = true; + } + else if (stricmp(directive, "TAVERNITEMDATA") == 0) + { + value = strtok(NULL, ""); + tavernitemdata = new char[strlen(value) + 1]; + strcpy(tavernitemdata, value); + directives[31].done = true; + } + else if (stricmp(directive, "MAXITEMS") == 0) + { + value = strtok(NULL, " "); + maxitems = stringtoint(value); + directives[32].done = true; + } + else if (stricmp(directive, "STOREITEMDATA") == 0) + { + value = strtok(NULL, ""); + storeitemdata = new char[strlen(value) + 1]; + strcpy(storeitemdata, value); + directives[33].done = true; + } + else if (stricmp(directive, "LOCALHOST") == 0) + { + value = strtok(NULL, " "); + localhost = new char[strlen(value) + 1]; + strcpy(localhost, value); + directives[34].done = true; + } + else if (stricmp(directive, "ROLLOVERFORESTFIGHTS") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + { + setRolloverForestFights(); + } + else + { + directives[36].done = true; + directives[37].done = true; + directives[38].done = true; + } + directives[35].done = true; + } + else if (stricmp(directive, "MAXFORESTFIGHTS") == 0) + { + value = strtok(NULL, " "); + maxforestfights = stringtoint(value); + directives[36].done = true; + } + else if (stricmp(directive, "ROLLOVERPERIOD") == 0) + { + value = strtok(NULL, " "); + rolloverperiod = stringtoint(value); + directives[37].done = true; + } + else if (stricmp(directive, "NUMROLLOVERFIGHTS") == 0) + { + value = strtok(NULL, ""); + numrolloverfights = stringtoint(value); + directives[38].done = true; + } + else if (stricmp(directive, "FAIRFIGHTS") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + setFairFights(); + directives[39].done = true; + } + else if (stricmp(directive, "MAXNICKLEN") == 0) + { + value = strtok(NULL, " "); + maxnicklen = stringtoint(value); + directives[40].done = true; + } + else if (stricmp(directive, "WELCOMEMSG") == 0) + { + // This directive is optional + value = strtok(NULL, ""); + welcomemsg = new char[strlen(value) + 1]; + strcpy(welcomemsg, value); + setWelcome(); + } + else if (stricmp(directive, "USEPRIVMSG") == 0) + { + // This directive is optional + setUsePrivmsg(); + } + else if (stricmp(directive, "BOPER") == 0) + { + // This directive is optional + setBOper(); + } + else if (stricmp(directive, "IGNORESERVERS") == 0) + { + // This directive is optional + value = strtok(NULL, ""); + ignoreserverslist = new char[strlen(value) + 1]; + strcpy(ignoreserverslist, value); + } + else + { +#ifdef DEBUGMODE + log("Unknown Directive. Buffer: %s", buf); + cerr << "Unknown " << config << " directive. Buffer: " + << buf << endl; +#endif + continue; + } } -delete [] buf; -infile.close(); - - int nonemissing = 1; - for (int count2 = 0; count2 < numdirectives; count2++) - { - if (!directives[count2].done) + delete [] buf; + infile.close(); + + int nonemissing = 1; + for (int count2 = 0; count2 < numdirectives; count2++) { - cerr << "Missing config directive: " << directives[count2].desc << endl; - nonemissing = 0; + if (!directives[count2].done) + { + cerr << "Missing config directive: " << directives[count2].desc << endl; + nonemissing = 0; + } } - } - - return nonemissing; + + return nonemissing; }