X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/8c734eb9fe1cf5dd52a46919c9c92debef59ce8e..2469aa3b4ce6d22625e08d18bfca20cceaa38f61:/gameserv/Changes diff --git a/gameserv/Changes b/gameserv/Changes index 89728be..126393b 100644 --- a/gameserv/Changes +++ b/gameserv/Changes @@ -1,4 +1,18 @@ +Version 1.1.8 +* Corrected the VERSION reply, it broke ircII. +* Fixed some P10/other protocol issues +* Removed the old hard coded monsters entries. +* Made gameserv load as a true daemon. gameserv.pid now contains the pid + for the gameserv process. No more run script. +* Fixed a bug that caused the identify function to segfault. +* Fixed some P10 Functionality +* Merged in the Hybrid patch Version 1.1.7 +* Added P10 Functionality (ircu-2.10.11.x) +* Created Monsters for level 8 +* Increased the size of the monster struct to account for longer names, + weapons, and death phrases. +* Created Monsters for level 7 * Fixed a bug causing the bank balance command not to work correctly. (Thank you wcampbel) * Added HP potions to increase maximum HP.