X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/85ce9d3ecb3e6888dae590b3a8e347e0a2131bd9..18f9660ed8965aa37f7f1222e913ff2a1ed0b004:/gameserv/list.h diff --git a/gameserv/list.h b/gameserv/list.h index e9e5656..77e353c 100644 --- a/gameserv/list.h +++ b/gameserv/list.h @@ -1,59 +1,92 @@ #ifndef LIST_H #define LIST_H -#include +#include #include #include "listnode.h" #include "aClient.h" +#include "options.h" + +using std::cout; +using std::endl; +using std::flush; + +extern void log(const char *fmt, ...); template class List { public: List(); //constructor ~List(); //deconstructor - void insertAtFront( const T & ); - void insertAtBack( T *&); + T *insertAtFront( const T & ); + T *insertAtBack( T *&); + T *random(); // Returns a random element in the list + ListNode *insertAtBack_RLN( T *&); bool removeFromFront( T & ); bool removeFromBack( T & ); - bool remove( T * ); + bool del( T *); + ListNode < T > *remove( T * ); bool isEmpty() const; + #ifdef DEBUGMODE void print() const; + #endif + void deleteNodes(); + + ListNode < T > *Find( T * ); ListNode < T > *First() { return firstPtr; }; ListNode < T > *Last() { return lastPtr; }; + int elements; // Number of elements in the list private: ListNode < T > *firstPtr; ListNode < T > *lastPtr; ListNode < T > *getNewNode ( const T & ); + ListNode < T > *getNewNode ( T & ); }; template -List::List() : firstPtr (0), lastPtr (0) {} +List::List() : firstPtr (0), lastPtr (0) {elements = 0;} template -List::~List() +void List::deleteNodes() { - if (!isEmpty()) + if (isEmpty()) + return; + ListNode *it = firstPtr, *tempPtr; + while (it) { - cout << "Destroying Nodes" << endl; + tempPtr = it; + it = it->Next(); + delete tempPtr; + } + firstPtr = NULL; + lastPtr = NULL; + elements = 0; +} - ListNode *currentPtr = firstPtr, *tempPtr; +template +List::~List() +{ + deleteNodes(); +} - while (currentPtr != 0) - { - tempPtr = currentPtr; - currentPtr = currentPtr->next; -// if (!tempPtr->getData()->stats || tempPtr->getData()->stats->started == 0) - delete tempPtr; -// else -// tempPtr->getData()->stats->started = 0; - } - cout << "All Nodes destroyed" << endl; +template +T *List::random() +{ + if (isEmpty()) + return NULL; + + int num = rand() % elements; + ListNode *it = firstPtr; + for (int x = 0; x < num; x++) + { + it = it->Next(); } + return it->getData(); } template -void List::insertAtFront( const T &value ) +T *List::insertAtFront( const T &value ) { ListNode *newPtr = getNewNode ( value ); @@ -66,10 +99,12 @@ void List::insertAtFront( const T &value ) firstPtr->prev = newPtr; firstPtr = newPtr; } + elements++; + return firstPtr->getData(); } template -void List::insertAtBack(T *&value ) +T *List::insertAtBack(T *&value ) { ListNode *newPtr = getNewNode(*value); @@ -83,6 +118,27 @@ void List::insertAtBack(T *&value ) lastPtr->next = newPtr; lastPtr = newPtr; } + elements++; + return lastPtr->getData(); +} + +template +ListNode *List::insertAtBack_RLN(T *&value ) +{ + ListNode *newPtr = getNewNode(*value); + + if (isEmpty()) + { + firstPtr = lastPtr = newPtr; + } + else + { + newPtr->prev = lastPtr; + lastPtr->next = newPtr; + lastPtr = newPtr; + } + elements++; + return lastPtr; } @@ -102,6 +158,7 @@ bool List::removeFromFront( T &value ) value = tempPtr->getData(); delete tempPtr; + elements--; return true; } } @@ -122,14 +179,14 @@ bool List::removeFromBack( T &value ) value = tempPtr->getData(); delete tempPtr; + elements--; return true; - } } template bool List::isEmpty() const - { return firstPtr == 0; } + { return firstPtr == 0 && lastPtr == 0; } template ListNode *List::getNewNode( const T &value) @@ -141,6 +198,34 @@ ListNode *List::getNewNode( const T &value) return ptr; } +template +ListNode *List::getNewNode( T &value) +{ + ListNode *ptr = new ListNode(value); + + assert( ptr != 0); + + return ptr; +} + +template +ListNode *List::Find( T *value ) +{ + if (isEmpty()) {return NULL;} + + ListNode *currentPtr; + currentPtr = firstPtr; + while (currentPtr) + { + cout << currentPtr->getData() << endl << value << endl; + if (currentPtr->getData() == value) + return currentPtr; + currentPtr = currentPtr->Next(); + } + return NULL; +} + +#ifdef DEBUGMODE template void List::print() const { @@ -154,23 +239,54 @@ void List::print() const currentPtr = firstPtr; while (currentPtr) { - cout << "aClient: " << *currentPtr->getData(); + /* + cout << "aClient: " << *currentPtr->getData() << flush; if (currentPtr->getData()->stats) - cout << " Player Name:" << currentPtr->getData()->stats->name; + cout << " Player Name: " << currentPtr->getData()->stats->name + << " Password: " << currentPtr->getData()->stats->password << flush; cout << endl; + */ + /* + cout << currentPtr->getData()->getString() << endl; + currentPtr = currentPtr->next; + */ + T *dat; + dat = currentPtr->getData(); + log("name: %s", dat->name.c_str()); + log("weapon: %s", dat->weapon.c_str()); + log("death: %s", dat->death.c_str()); + log("strength: %d", dat->strength); + log("exp: %ld", dat->exp); + log("gold: %ld", dat->gold); + log("maxhp: %d", dat->maxhp); + log("hp: %d", dat->hp); currentPtr = currentPtr->next; } +} +#endif - cout << endl; +template +bool List::del(T *remPtr) +{ + ListNode *removed = remove( remPtr ); + if (removed != NULL) + { + delete removed; + return true; + } + return false; } template -bool List::remove(T *remPtr) +ListNode *List::remove(T *remPtr) { ListNode *newPtr = firstPtr; T *testPtr; + if (isEmpty()) + return false; + while (newPtr) { testPtr = newPtr->getData(); @@ -178,34 +294,43 @@ bool List::remove(T *remPtr) { if (firstPtr == lastPtr) { - firstPtr = lastPtr = 0; - delete newPtr; - return true; + #ifdef DEBUGMODE + log("One Element. Deleting it"); + #endif + firstPtr = lastPtr = NULL; + return newPtr; } else if (newPtr != lastPtr && newPtr != firstPtr) { + #ifdef DEBUGMODE + log("Many elements, this one is in the middle. Deleting it, linking front to back, and back to front."); + #endif newPtr->prev->next = newPtr->next; newPtr->next->prev = newPtr->prev; - delete newPtr; - return true; + return newPtr; } else if (newPtr == lastPtr) { + #ifdef DEBUGMODE + log("This was the last element. Deleting it, and pointing the tail to its previous element."); + #endif lastPtr = newPtr->prev; lastPtr->next = 0; - delete newPtr; - return true; + return newPtr; } else if (newPtr == firstPtr) { + #ifdef DEBUGMODE + log("This was the first element. Deleting it, and pointing the head to its next element."); + #endif firstPtr = newPtr->next; firstPtr->prev = 0; - delete newPtr; - return true; + return newPtr; } + elements--; } newPtr = newPtr->next; } - return false; + return NULL; } #endif