X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/8450c018d5b2732b01a4740e792dc8061227fb33..5431156e15bed660986dd7ff32f18680c25dd95f:/gameserv/config.cpp diff --git a/gameserv/config.cpp b/gameserv/config.cpp index d377ebd..ec3605e 100644 --- a/gameserv/config.cpp +++ b/gameserv/config.cpp @@ -3,6 +3,7 @@ #include #include #include "extern.h" +#include "flags.h" using std::ifstream; using std::cerr; @@ -21,11 +22,21 @@ char *c_Forest; // Forest channel char *c_ForestTopic; // Forest Channel Topic char *adminpass; // Administrator password char *welcomemsg; // Welcome Message +char *ignoreserverslist; // Servernames to ignore +char *nsname; // NickServ's name +char *nspass; // GameServ's NickServ Password + int welcomedelay; // Welcome Message Delay int updateperiod; // Seconds until another player database update int forestfights; // Forest fights per day int maxafightdistance; // Max levels above a player they can fight player->player int maxbfightdistance; // Max levels below a player they can fight player->player +int maxidletime; // Max time (in seconds) a player can be idle for +int idlecheckperiod; // Period for checking every player's idle time +int level1expire; // Days for level 1 players to expire +int defaultexpire; // Days for other levels to expire +long refreshperiod; // Period for refreshing players +long configflags; // Holds the bit representation of some boolean values // Remote server stuff. This is used for the outgoing connection gameserv needs to make // to a real ircd. @@ -34,7 +45,7 @@ char *remoteport; // Port to connect to on remoteserver char *remotepass; // Password for the server link char *playerdata; // File to store player data in -char *monsterdata; // File to load monster data from +char *newsdata; // File to store news data in char *pidfile; // Process ID file #if defined(P10) @@ -63,21 +74,29 @@ void unload_config_file() delete [] remotepass; if (playerdata) delete [] playerdata; - if (monsterdata) - delete [] monsterdata; if (adminpass) delete [] adminpass; if (welcomemsg) delete [] welcomemsg; if (pidfile) delete [] pidfile; + if (ignoreserverslist) + delete [] ignoreserverslist; + if (newsdata) + delete [] newsdata; + if (nsname) + delete [] nsname; + if (nspass) + delete [] nspass; + + configflags = 0; } int load_config_file(char *config) { char *buf, *directive, *value; - #define numdirectives 19 + #define numdirectives 28 unload_config_file(); @@ -98,17 +117,40 @@ int load_config_file(char *config) directives[7].desc = "REMOTEPORT - Port on the remote server to connect to"; directives[8].desc = "REMOTEPASS - Password on the remote server"; directives[9].desc = "PLAYERDATA - File to store the player saves in"; - directives[10].desc = "MONSTERDATA - File to load the monsters from"; + directives[10].desc = "SAVEDNOTICE - True/False as to wether or not to tell the forest "\ + "channel that the player database has been saved"; directives[11].desc = "ADMINPASS - Password to identify as an admin with"; directives[12].desc = "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network"; directives[13].desc = "FORESTFIGHTS - Number of forest fights players get every day"; directives[14].desc = "UPDATEPERIOD - Number of seconds between every player data save"; - directives[15].desc = "WELCOMEMSG - Message to send to new users on the network"; - directives[16].desc = "PIDFILE - Filename to store the gameserv process ID in"; - directives[17].desc = "MAXAFIGHTDISTANCE - The maximum number of levels above you "\ + directives[15].desc = "PIDFILE - Filename to store the gameserv process ID in"; + directives[16].desc = "MAXAFIGHTDISTANCE - The maximum number of levels above you "\ "that you can fight player->player"; - directives[18].desc = "MAXBFIGHTDISTANCE - The maximum number of levels below you "\ + directives[17].desc = "MAXBFIGHTDISTANCE - The maximum number of levels below you "\ "that you can fight player->player"; + directives[18].desc = "MAXIDLETIME - The maximum amount of time (in seconds) "\ + "that a player can be idle before something happens"; + directives[19].desc = "IDLECHECKPERIOD - The period (in seconds) in which the entire "\ + "players list will be checked for idlers. See also: "\ + "MAXIDLETIME"; + directives[20].desc = "LISTENONC_FOREST - True/False as to "\ + "whether or not to listen for forest "\ + "commands on the forest channel"; + directives[21].desc = "NEWSDATA - File to store daily news in"; + directives[22].desc = "REFRESHPERIOD - Period (in seconds) to "\ + "refresh players"; + directives[23].desc = "LEVEL1EXPIRE - Amount of days until a "\ + "level 1 player's account is deleted due to "\ + "inactivity."; + directives[24].desc = "DEFAULTEXPIRE - Amount of days until a "\ + "level 2 and above player's account is "\ + "deleted due to inactivity"; + directives[25].desc = "USENICKSERV - True/False as to wether or not "\ + "GameServ should identify with NickServ"; + directives[26].desc = "NSNAME - Your network's NickServ nickname"; + directives[27].desc = "NSPASS - GameServ's NickServ Password"; + + configflags = 0; for (int count = 0; count < numdirectives; count++) { @@ -216,11 +258,11 @@ int load_config_file(char *config) strcpy(playerdata, value); directives[9].done = true; } - else if (stricmp(directive, "MONSTERDATA") == 0) + else if (stricmp(directive, "SAVEDNOTICE") == 0) { value = strtok(NULL, ""); - monsterdata = new char[strlen(value) + 1]; - strcpy(monsterdata, value); + if (stricmp(value, "TRUE") == 0) + setSavedNotice(); directives[10].done = true; } else if (stricmp(directive, "ADMINPASS") == 0) @@ -248,32 +290,119 @@ int load_config_file(char *config) updateperiod = stringtoint(value); directives[14].done = true; } - else if (stricmp(directive, "WELCOMEMSG") == 0) - { - value = strtok(NULL, ""); - welcomemsg = new char[strlen(value) + 1]; - strcpy(welcomemsg, value); - directives[15].done = true; - } else if (stricmp(directive, "PIDFILE") == 0) { value = strtok(NULL, " "); pidfile = new char[strlen(value) + 1]; strcpy(pidfile, value); - directives[16].done = true; + directives[15].done = true; } else if (stricmp(directive, "MAXAFIGHTDISTANCE") == 0) { value = strtok(NULL, " "); maxafightdistance = stringtoint(value); - directives[17].done = true;; + directives[16].done = true;; } else if (stricmp(directive, "MAXBFIGHTDISTANCE") == 0) { value = strtok(NULL, " "); maxbfightdistance = stringtoint(value); + directives[17].done = true; + } + else if (stricmp(directive, "MAXIDLETIME") == 0) + { + value = strtok(NULL, " "); + maxidletime = stringtoint(value); directives[18].done = true; } + else if (stricmp(directive, "IDLECHECKPERIOD") == 0) + { + value = strtok(NULL, " "); + idlecheckperiod = stringtoint(value); + directives[19].done = true; + } + else if (stricmp(directive, "LISTENONC_FOREST") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + setListenOnCF(); + + directives[20].done = true; + } + else if (stricmp(directive, "NEWSDATA") == 0) + { + value = strtok(NULL, " "); + newsdata = new char [strlen(value) + 1]; + strcpy(newsdata, value); + directives[21].done = true; + } + else if (stricmp(directive, "REFRESHPERIOD") == 0) + { + value = strtok(NULL, " "); + refreshperiod = stringtoint(value); + directives[22].done = true; + } + else if (stricmp(directive, "LEVEL1EXPIRE") == 0) + { + value = strtok(NULL, " "); + level1expire = stringtoint(value); + directives[23].done = true; + } + else if (stricmp(directive, "DEFAULTEXPIRE") == 0) + { + value = strtok(NULL, " "); + defaultexpire = stringtoint(value); + directives[24].done = true; + } + else if (stricmp(directive, "USENICKSERV") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + { + setUseNickServ(); + } + + directives[25].done = true; + } + else if (stricmp(directive, "NSNAME") == 0) + { + value = strtok(NULL, ""); + nsname = new char[strlen(value) + 1]; + strcpy(nsname, value); + directives[26].done = true; + } + else if (stricmp(directive, "NSPASS") == 0) + { + value = strtok(NULL, ""); + nspass = new char[strlen(value) + 1]; + strcpy(nspass, value); + directives[27].done = true; + } + else if (stricmp(directive, "WELCOMEMSG") == 0) + { + // This directive is optional + value = strtok(NULL, ""); + welcomemsg = new char[strlen(value) + 1]; + strcpy(welcomemsg, value); + setWelcome(); + } + else if (stricmp(directive, "USEPRIVMSG") == 0) + { + // This directive is optional + setUsePrivmsg(); + } + else if (stricmp(directive, "BOPER") == 0) + { + // This directive is optional + setBOper(); + } + else if (stricmp(directive, "IGNORESERVERS") == 0) + { + // This directive is optional + value = strtok(NULL, ""); + ignoreserverslist = new char[strlen(value) + 1]; + strcpy(ignoreserverslist, value); + } else { #ifdef DEBUGMODE