X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/7031d99e6b340e812ee4bd73c4b39e96ee8cd3c4..59dc3990c7a62a9c3ad35142d5ef8a3d2cd02d8e:/gameserv/TODO diff --git a/gameserv/TODO b/gameserv/TODO index bd6d05f..ddfd06d 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -12,6 +12,9 @@ X = Finsihed that way the game has a point no matter how many monsters are done! +* Some reconnect scheme that will reconnect the server on squit and + rejoin the bot if disconnected + * Put the masters in a masters.dat file. * Group all data in a data directory @@ -35,8 +38,6 @@ X = Finsihed * Classes of players with special abilities like spells and such. -* Hash tables for speedy search/insert into player lists. - * Error handling * DCC Chat With GameServ for added capabilities @@ -44,6 +45,13 @@ X = Finsihed * Timeouts on player fights w/ option in config file for timeout rate * Other player will win on timeout? option in config file +* Implement some sort of IP identification scheme so you can only have one + player per user@host. + +X Make a logout command + +X make it so you can't register two of the same player names + X Option for including a config file as a runtime parameter for running Multiple instances of GameServ on different networks. @@ -70,3 +78,16 @@ X Take out most of the output except if in debug mode. X Add P10: Undernet protocol X Notice on missing directive from gameserv.conf file. +X Make it so you can only fight a person at max, so many levels below + you + +X Fix bug that doesn't decrease player fights + +X Deal with cheaters who create additional characters, fight with them a + bit, then kill them to get their gold. Maybe add level restrictions + to fighting other players? + +X Hash tables for speedy search/insert into player lists. + +X Fix the hashing algorithm for nickname changes! +