X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/624c035291676ede6f8125aa7319694250a9596b..f2072f1a322a388903ce463f9cb736d6576cce4f:/gameserv/TODO diff --git a/gameserv/TODO b/gameserv/TODO index 5105928..06329f6 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -2,8 +2,11 @@ - = Started X = Finsihed -* Make an end monster for whatever the last level in the game is... that way the game has a point no matter how many monsters - are done! +* Fix bug that doesn't decrease player fights + +* Deal with cheaters who create additional characters, fight with them a bit, + then kill them to get their gold. Maybe add level restrictions to fighting + other players? - Finish the monsters for all levels. @@ -11,7 +14,9 @@ X = Finsihed nickname as their parameter. This way players can have different names and stay anonymous on IRC while enjoying full game functionality. -X Add P10: Undernet protocol +- Make an end monster for whatever the last level in the game is... + that way the game has a point no matter how many monsters + are done! * Put the masters in a masters.dat file. @@ -20,12 +25,7 @@ X Add P10: Undernet protocol * Make install * Make database and config file version numbers - -X Make GameServ a true daemon instead of using nohup - X No output unless it's a loading error - -X Take out most of the output except if in debug mode. - X put in the logfile in debug mode + - Not necessary for config files anymore * Town square shouts. Array of 10 strings that gets rotated * Choose how many strings to rotate in the config file @@ -43,8 +43,6 @@ X Take out most of the output except if in debug mode. * Hash tables for speedy search/insert into player lists. -* Notice on missing directive from gameserv.conf file. - * Error handling * DCC Chat With GameServ for added capabilities @@ -52,6 +50,13 @@ X Take out most of the output except if in debug mode. * Timeouts on player fights w/ option in config file for timeout rate * Other player will win on timeout? option in config file +* Implement some sort of IP identification scheme so you can only have one + player per user@host. + +* Make a logout command + +X make it so you can't register two of the same player names + X Option for including a config file as a runtime parameter for running Multiple instances of GameServ on different networks. @@ -69,3 +74,15 @@ X Forest events X Wishing well X Fountain of youth: rejuvination & forest fights +X Make GameServ a true daemon instead of using nohup + X No output unless it's a loading error + +X Take out most of the output except if in debug mode. + X put in the logfile in debug mode + +X Add P10: Undernet protocol + +X Notice on missing directive from gameserv.conf file. +X Make it so you can only fight a person at max, so many levels below + you +