X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/59dc3990c7a62a9c3ad35142d5ef8a3d2cd02d8e..fd3d01f60c477677af51cfbe4b23654c2e90c3df:/gameserv/TODO diff --git a/gameserv/TODO b/gameserv/TODO index ddfd06d..b42b099 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -1,19 +1,32 @@ -* = Not finished +* = Not Started - = Started -X = Finsihed +X = Finished -- Finish the monsters for all levels. +* Make sure gameserv doesn't send the welcome message during a link -- Make all applicable commands take the player name instead of the irc - nickname as their parameter. This way players can have different names - and stay anonymous on IRC while enjoying full game functionality. +* Add functionality to allow people to enter their last dying words to + GameServ -- Make an end monster for whatever the last level in the game is... - that way the game has a point no matter how many monsters - are done! +* Gangs of people that can get together and fight other gangs in large + group battles + - gang names + - gangs.dat file with numbers assigned to gangs + - a new array of linked lists with each element pointing to an + aClient structure based on their gang number + - group battles would go on order of gang numbers + - hired mercenaries (npcs)- ricky-s + - level 3 and above can be gangs only - macblind + - once you beat the game, you can create a gang - kain + +* Make config file accept hostnames not just ips + +* Random forest quotes when you search the forest + +* Change your name for a price :) -* Some reconnect scheme that will reconnect the server on squit and - rejoin the bot if disconnected +* Add a drop command for all(their own nick)/admin(any nick) + +* Rejoin the bot if kicked/killed * Put the masters in a masters.dat file. @@ -37,14 +50,12 @@ X = Finsihed versions of GameServ to be running on the same network using the same data. * Classes of players with special abilities like spells and such. + - Thieves can rob the bank if they're strong enough :) * Error handling * DCC Chat With GameServ for added capabilities -* Timeouts on player fights w/ option in config file for timeout rate - * Other player will win on timeout? option in config file - * Implement some sort of IP identification scheme so you can only have one player per user@host. @@ -55,6 +66,8 @@ X make it so you can't register two of the same player names X Option for including a config file as a runtime parameter for running Multiple instances of GameServ on different networks. +X Timeouts on player fights w/ option in config file for timeout rate + X Fix bug where people can identify while they are two different nicknames @@ -91,3 +104,37 @@ X Hash tables for speedy search/insert into player lists. X Fix the hashing algorithm for nickname changes! +X Some reconnect scheme that will reconnect the server on squit + +X Idle time events - mobbed by the goblin gang + X (timestamp on each player, periodic checks (config file entry), + X if (time(NULL) - player->idlesince >= maxidletime) then (event()) + +X Make an option to switch between privmsg/notice + +X option for gameserv oper in config file + +X Finish the monsters for all levels. + +X Make all applicable commands take the player name instead of the irc + nickname as their parameter. This way players can have different names + and stay anonymous on IRC while enjoying full game functionality. + +X make auto message on connect optional + +X Add admin version of the logout command which allows them to logout + anyone + +X Make an end monster for whatever the last level in the game is... + that way the game has a point no matter how many monsters + are done! + +X Daily news (murders, kidnappings, level gains, red dragon slayings) + +X Add a config file option to allow people to decide how often to + refresh players + +X Add a function to check how long until gameserv refreshes + +X Notice on database updates +