X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/4dde2ed9f323c87a1f54b002c66da835f7dc0baa..624c035291676ede6f8125aa7319694250a9596b:/gameserv/TODO diff --git a/gameserv/TODO b/gameserv/TODO index 4f7c029..5105928 100644 --- a/gameserv/TODO +++ b/gameserv/TODO @@ -2,16 +2,70 @@ - = Started X = Finsihed +* Make an end monster for whatever the last level in the game is... that way the game has a point no matter how many monsters + are done! + +- Finish the monsters for all levels. + +- Make all applicable commands take the player name instead of the irc + nickname as their parameter. This way players can have different names + and stay anonymous on IRC while enjoying full game functionality. + +X Add P10: Undernet protocol + +* Put the masters in a masters.dat file. + +* Group all data in a data directory + +* Make install + +* Make database and config file version numbers + +X Make GameServ a true daemon instead of using nohup + X No output unless it's a loading error + +X Take out most of the output except if in debug mode. + X put in the logfile in debug mode + * Town square shouts. Array of 10 strings that gets rotated - * Choose how many strings to rotate in the config file + * Choose how many strings to rotate in the config file + * Offline player fighting - * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper)) -* Finish the monsters for all levels. - X Load monsters from a monsters.dat file so they can be changed easily. + * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper)) + * Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it) * Possible choice in gameserv.conf + +* MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup + versions of GameServ to be running on the same network using the same data. + * Classes of players with special abilities like spells and such. + * Hash tables for speedy search/insert into player lists. + * Notice on missing directive from gameserv.conf file. -* Periodic updates of the gameserv databases to avoid lost data + * Error handling + +* DCC Chat With GameServ for added capabilities + +* Timeouts on player fights w/ option in config file for timeout rate + * Other player will win on timeout? option in config file + +X Option for including a config file as a runtime parameter for running + Multiple instances of GameServ on different networks. + +X Fix bug where people can identify while they are two different + nicknames + +X Add option to config file for forest fights per day, etc. + +X Load monsters from a monsters.dat file so they can be changed easily. + +X Periodic updates of the gameserv databases to avoid lost data +X Tavern where you can buy potions and powerups +X Add functionality for potions +X Forest events + X Wishing well + X Fountain of youth: rejuvination & forest fights +