X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/4bcfa8639332e9d6ce7fe34c70385575a5bd90a3..5431156e15bed660986dd7ff32f18680c25dd95f:/gameserv/config.cpp diff --git a/gameserv/config.cpp b/gameserv/config.cpp index 7672c76..ec3605e 100644 --- a/gameserv/config.cpp +++ b/gameserv/config.cpp @@ -23,6 +23,9 @@ char *c_ForestTopic; // Forest Channel Topic char *adminpass; // Administrator password char *welcomemsg; // Welcome Message char *ignoreserverslist; // Servernames to ignore +char *nsname; // NickServ's name +char *nspass; // GameServ's NickServ Password + int welcomedelay; // Welcome Message Delay int updateperiod; // Seconds until another player database update int forestfights; // Forest fights per day @@ -30,6 +33,8 @@ int maxafightdistance; // Max levels above a player they can fight player->play int maxbfightdistance; // Max levels below a player they can fight player->player int maxidletime; // Max time (in seconds) a player can be idle for int idlecheckperiod; // Period for checking every player's idle time +int level1expire; // Days for level 1 players to expire +int defaultexpire; // Days for other levels to expire long refreshperiod; // Period for refreshing players long configflags; // Holds the bit representation of some boolean values @@ -40,7 +45,6 @@ char *remoteport; // Port to connect to on remoteserver char *remotepass; // Password for the server link char *playerdata; // File to store player data in -char *monsterdata; // File to load monster data from char *newsdata; // File to store news data in char *pidfile; // Process ID file @@ -70,8 +74,6 @@ void unload_config_file() delete [] remotepass; if (playerdata) delete [] playerdata; - if (monsterdata) - delete [] monsterdata; if (adminpass) delete [] adminpass; if (welcomemsg) @@ -82,6 +84,10 @@ void unload_config_file() delete [] ignoreserverslist; if (newsdata) delete [] newsdata; + if (nsname) + delete [] nsname; + if (nspass) + delete [] nspass; configflags = 0; } @@ -90,7 +96,7 @@ int load_config_file(char *config) { char *buf, *directive, *value; - #define numdirectives 23 + #define numdirectives 28 unload_config_file(); @@ -111,7 +117,8 @@ int load_config_file(char *config) directives[7].desc = "REMOTEPORT - Port on the remote server to connect to"; directives[8].desc = "REMOTEPASS - Password on the remote server"; directives[9].desc = "PLAYERDATA - File to store the player saves in"; - directives[10].desc = "MONSTERDATA - File to load the monsters from"; + directives[10].desc = "SAVEDNOTICE - True/False as to wether or not to tell the forest "\ + "channel that the player database has been saved"; directives[11].desc = "ADMINPASS - Password to identify as an admin with"; directives[12].desc = "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network"; directives[13].desc = "FORESTFIGHTS - Number of forest fights players get every day"; @@ -132,6 +139,16 @@ int load_config_file(char *config) directives[21].desc = "NEWSDATA - File to store daily news in"; directives[22].desc = "REFRESHPERIOD - Period (in seconds) to "\ "refresh players"; + directives[23].desc = "LEVEL1EXPIRE - Amount of days until a "\ + "level 1 player's account is deleted due to "\ + "inactivity."; + directives[24].desc = "DEFAULTEXPIRE - Amount of days until a "\ + "level 2 and above player's account is "\ + "deleted due to inactivity"; + directives[25].desc = "USENICKSERV - True/False as to wether or not "\ + "GameServ should identify with NickServ"; + directives[26].desc = "NSNAME - Your network's NickServ nickname"; + directives[27].desc = "NSPASS - GameServ's NickServ Password"; configflags = 0; @@ -241,11 +258,11 @@ int load_config_file(char *config) strcpy(playerdata, value); directives[9].done = true; } - else if (stricmp(directive, "MONSTERDATA") == 0) + else if (stricmp(directive, "SAVEDNOTICE") == 0) { value = strtok(NULL, ""); - monsterdata = new char[strlen(value) + 1]; - strcpy(monsterdata, value); + if (stricmp(value, "TRUE") == 0) + setSavedNotice(); directives[10].done = true; } else if (stricmp(directive, "ADMINPASS") == 0) @@ -325,6 +342,42 @@ int load_config_file(char *config) refreshperiod = stringtoint(value); directives[22].done = true; } + else if (stricmp(directive, "LEVEL1EXPIRE") == 0) + { + value = strtok(NULL, " "); + level1expire = stringtoint(value); + directives[23].done = true; + } + else if (stricmp(directive, "DEFAULTEXPIRE") == 0) + { + value = strtok(NULL, " "); + defaultexpire = stringtoint(value); + directives[24].done = true; + } + else if (stricmp(directive, "USENICKSERV") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + { + setUseNickServ(); + } + + directives[25].done = true; + } + else if (stricmp(directive, "NSNAME") == 0) + { + value = strtok(NULL, ""); + nsname = new char[strlen(value) + 1]; + strcpy(nsname, value); + directives[26].done = true; + } + else if (stricmp(directive, "NSPASS") == 0) + { + value = strtok(NULL, ""); + nspass = new char[strlen(value) + 1]; + strcpy(nspass, value); + directives[27].done = true; + } else if (stricmp(directive, "WELCOMEMSG") == 0) { // This directive is optional