X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/4798acd2959bd8a278e773d4c4f20c5761832842..f71a53ab6e251712c26a11c0b373d41014f775d5:/gameserv/Changes diff --git a/gameserv/Changes b/gameserv/Changes index 133d629..a3b604d 100644 --- a/gameserv/Changes +++ b/gameserv/Changes @@ -1,4 +1,11 @@ Version 1.3.4 +* SET [playername] HP # now also sets the Max HP for a player if it's lower than what you're + setting the hp to. If you type /msg gameserv set player hp 1000, but their maxhp was + only 10, their maxhp will now be 1000 also - Kain +* Added a new config file directive maxnicklen which lets you enforce a maximum length for + registering a new player - Kain (thanks Mauritz) +* Fixed a bunch of memory leaks including one when a monster is found in the forest, when + the dragon is fought, and when a master is fought - Kain * Fixed a bug that would leave a player logged in after they quit - Kain (thanks Mauritz) Version 1.3.3 * Fixed a bug causing players' HP to be set to 10 on gameserv load - Kain (thanks Mauritz)