X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/4025195255323de684e16d0845717a4eee057366..e809dd2aef043b21e52ec5b308076670b62ef30c:/gameserv/config.cpp?ds=sidebyside diff --git a/gameserv/config.cpp b/gameserv/config.cpp index c653fc4..4df3484 100644 --- a/gameserv/config.cpp +++ b/gameserv/config.cpp @@ -3,6 +3,7 @@ #include #include #include "extern.h" +#include "flags.h" using std::ifstream; using std::cerr; @@ -21,6 +22,10 @@ char *c_Forest; // Forest channel char *c_ForestTopic; // Forest Channel Topic char *adminpass; // Administrator password char *welcomemsg; // Welcome Message +char *ignoreserverslist; // Servernames to ignore +char *nsname; // NickServ's name +char *nspass; // GameServ's NickServ Password + int welcomedelay; // Welcome Message Delay int updateperiod; // Seconds until another player database update int forestfights; // Forest fights per day @@ -28,15 +33,26 @@ int maxafightdistance; // Max levels above a player they can fight player->play int maxbfightdistance; // Max levels below a player they can fight player->player int maxidletime; // Max time (in seconds) a player can be idle for int idlecheckperiod; // Period for checking every player's idle time +int level1expire; // Days for level 1 players to expire +int defaultexpire; // Days for other levels to expire +int maxitems; // Maximum amount of items a player can carry +long refreshperiod; // Period for refreshing players +long configflags; // Holds the bit representation of some boolean values // Remote server stuff. This is used for the outgoing connection gameserv needs to make // to a real ircd. char *remoteserver; // Server to connect to -char *remoteport; // Port to connect to on remoteserver +char *localhost; // Hostname of the local address to bind to +int remoteport; // Port to connect to on remoteserver char *remotepass; // Password for the server link +char *storeitemdata; // File to store the items available in the store +char *tavernitemdata; // File to store the items available in the tavern +char *itemdata; // File to store the items in char *playerdata; // File to store player data in -char *monsterdata; // File to load monster data from +char *dragondata; // File to store current dragon data in +char *masterdata; // File to store the master data in +char *newsdata; // File to store news data in char *pidfile; // Process ID file #if defined(P10) @@ -45,41 +61,59 @@ char *pidfile; // Process ID file void unload_config_file() { - if (s_GameServ) - delete [] s_GameServ; - if (gshost) - delete [] gshost; - if (gsident) - delete [] gsident; - if (servername) - delete [] servername; - if (c_Forest) - delete [] c_Forest; - if (c_ForestTopic) - delete [] c_ForestTopic; - if (remoteserver) - delete [] remoteserver; - if (remoteport) - delete [] remoteport; - if (remotepass) - delete [] remotepass; - if (playerdata) - delete [] playerdata; - if (monsterdata) - delete [] monsterdata; - if (adminpass) - delete [] adminpass; - if (welcomemsg) - delete [] welcomemsg; - if (pidfile) - delete [] pidfile; + if (s_GameServ) + delete [] s_GameServ; + if (gshost) + delete [] gshost; + if (gsident) + delete [] gsident; + if (servername) + delete [] servername; + if (c_Forest) + delete [] c_Forest; + if (c_ForestTopic) + delete [] c_ForestTopic; + if (remoteserver) + delete [] remoteserver; + if (localhost) + delete [] localhost; + if (remotepass) + delete [] remotepass; + if (playerdata) + delete [] playerdata; + if (storeitemdata) + delete [] storeitemdata; + if (tavernitemdata) + delete [] tavernitemdata; + if (itemdata) + delete [] itemdata; + if (dragondata) + delete [] dragondata; + if (masterdata) + delete [] masterdata; + if (adminpass) + delete [] adminpass; + if (welcomemsg) + delete [] welcomemsg; + if (pidfile) + delete [] pidfile; + if (ignoreserverslist) + delete [] ignoreserverslist; + if (newsdata) + delete [] newsdata; + if (nsname) + delete [] nsname; + if (nspass) + delete [] nspass; + + configflags = 0; } int load_config_file(char *config) { char *buf, *directive, *value; - #define numdirectives 21 + #define numdirectives 35 unload_config_file(); @@ -100,22 +134,48 @@ int load_config_file(char *config) directives[7].desc = "REMOTEPORT - Port on the remote server to connect to"; directives[8].desc = "REMOTEPASS - Password on the remote server"; directives[9].desc = "PLAYERDATA - File to store the player saves in"; - directives[10].desc = "MONSTERDATA - File to load the monsters from"; + directives[10].desc = "SAVEDNOTICE - True/False as to wether or not to tell the forest "\ + "channel that the player database has been saved"; directives[11].desc = "ADMINPASS - Password to identify as an admin with"; directives[12].desc = "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network"; directives[13].desc = "FORESTFIGHTS - Number of forest fights players get every day"; directives[14].desc = "UPDATEPERIOD - Number of seconds between every player data save"; - directives[15].desc = "WELCOMEMSG - Message to send to new users on the network"; - directives[16].desc = "PIDFILE - Filename to store the gameserv process ID in"; - directives[17].desc = "MAXAFIGHTDISTANCE - The maximum number of levels above you "\ + directives[15].desc = "PIDFILE - Filename to store the gameserv process ID in"; + directives[16].desc = "MAXAFIGHTDISTANCE - The maximum number of levels above you "\ "that you can fight player->player"; - directives[18].desc = "MAXBFIGHTDISTANCE - The maximum number of levels below you "\ + directives[17].desc = "MAXBFIGHTDISTANCE - The maximum number of levels below you "\ "that you can fight player->player"; - directives[19].desc = "MAXIDLETIME - The maximum amount of time (in seconds) "\ + directives[18].desc = "MAXIDLETIME - The maximum amount of time (in seconds) "\ "that a player can be idle before something happens"; - directives[20].desc = "IDLECHECKPERIOD - The period (in seconds) in which the entire "\ + directives[19].desc = "IDLECHECKPERIOD - The period (in seconds) in which the entire "\ "players list will be checked for idlers. See also: "\ "MAXIDLETIME"; + directives[20].desc = "LISTENONC_FOREST - True/False as to "\ + "whether or not to listen for forest "\ + "commands on the forest channel"; + directives[21].desc = "NEWSDATA - File to store daily news in"; + directives[22].desc = "REFRESHPERIOD - Period (in seconds) to "\ + "refresh players"; + directives[23].desc = "LEVEL1EXPIRE - Amount of days until a "\ + "level 1 player's account is deleted due to "\ + "inactivity."; + directives[24].desc = "DEFAULTEXPIRE - Amount of days until a "\ + "level 2 and above player's account is "\ + "deleted due to inactivity"; + directives[25].desc = "USENICKSERV - True/False as to wether or not "\ + "GameServ should identify with NickServ"; + directives[26].desc = "NSNAME - Your network's NickServ nickname"; + directives[27].desc = "NSPASS - GameServ's NickServ Password"; + directives[28].desc = "DRAGONDATA - File to store the current "\ + "dragon's stats in"; + directives[29].desc = "MASTERDATA - File to store the level master stats in"; + directives[30].desc = "ITEMDATA - File to store the items in"; + directives[31].desc = "TAVERNITEMDATA - File in which to store the items that are available in the tavern"; + directives[32].desc = "MAXITEMS - Maximum number of items a player can carry"; + directives[33].desc = "STOREITEMDATA - File in which to store the items that are available in the store"; + directives[34].desc = "LOCALHOST - Local hostname or IP to bind to when connecting to the remote server"; + + configflags = 0; for (int count = 0; count < numdirectives; count++) { @@ -205,8 +265,7 @@ int load_config_file(char *config) else if (stricmp(directive, "REMOTEPORT") == 0) { value = strtok(NULL, " "); - remoteport = new char[strlen(value) + 1]; - strcpy(remoteport, value); + remoteport = stringtoint(value); directives[7].done = true; } else if (stricmp(directive, "REMOTEPASS") == 0) @@ -223,11 +282,11 @@ int load_config_file(char *config) strcpy(playerdata, value); directives[9].done = true; } - else if (stricmp(directive, "MONSTERDATA") == 0) + else if (stricmp(directive, "SAVEDNOTICE") == 0) { value = strtok(NULL, ""); - monsterdata = new char[strlen(value) + 1]; - strcpy(monsterdata, value); + if (stricmp(value, "TRUE") == 0) + setSavedNotice(); directives[10].done = true; } else if (stricmp(directive, "ADMINPASS") == 0) @@ -255,44 +314,167 @@ int load_config_file(char *config) updateperiod = stringtoint(value); directives[14].done = true; } - else if (stricmp(directive, "WELCOMEMSG") == 0) - { - value = strtok(NULL, ""); - welcomemsg = new char[strlen(value) + 1]; - strcpy(welcomemsg, value); - directives[15].done = true; - } else if (stricmp(directive, "PIDFILE") == 0) { value = strtok(NULL, " "); pidfile = new char[strlen(value) + 1]; strcpy(pidfile, value); - directives[16].done = true; + directives[15].done = true; } else if (stricmp(directive, "MAXAFIGHTDISTANCE") == 0) { value = strtok(NULL, " "); maxafightdistance = stringtoint(value); - directives[17].done = true;; + directives[16].done = true;; } else if (stricmp(directive, "MAXBFIGHTDISTANCE") == 0) { value = strtok(NULL, " "); maxbfightdistance = stringtoint(value); - directives[18].done = true; + directives[17].done = true; } else if (stricmp(directive, "MAXIDLETIME") == 0) { value = strtok(NULL, " "); maxidletime = stringtoint(value); - directives[19].done = true; + directives[18].done = true; } else if (stricmp(directive, "IDLECHECKPERIOD") == 0) { value = strtok(NULL, " "); idlecheckperiod = stringtoint(value); + directives[19].done = true; + } + else if (stricmp(directive, "LISTENONC_FOREST") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + setListenOnCF(); + directives[20].done = true; } + else if (stricmp(directive, "NEWSDATA") == 0) + { + value = strtok(NULL, " "); + newsdata = new char [strlen(value) + 1]; + strcpy(newsdata, value); + directives[21].done = true; + } + else if (stricmp(directive, "REFRESHPERIOD") == 0) + { + value = strtok(NULL, " "); + refreshperiod = stringtoint(value); + directives[22].done = true; + } + else if (stricmp(directive, "LEVEL1EXPIRE") == 0) + { + value = strtok(NULL, " "); + level1expire = stringtoint(value); + directives[23].done = true; + } + else if (stricmp(directive, "DEFAULTEXPIRE") == 0) + { + value = strtok(NULL, " "); + defaultexpire = stringtoint(value); + directives[24].done = true; + } + else if (stricmp(directive, "USENICKSERV") == 0) + { + value = strtok(NULL, " "); + if (stricmp(value, "TRUE") == 0) + { + setUseNickServ(); + } + + directives[25].done = true; + } + else if (stricmp(directive, "NSNAME") == 0) + { + value = strtok(NULL, ""); + nsname = new char[strlen(value) + 1]; + strcpy(nsname, value); + directives[26].done = true; + } + else if (stricmp(directive, "NSPASS") == 0) + { + value = strtok(NULL, ""); + nspass = new char[strlen(value) + 1]; + strcpy(nspass, value); + directives[27].done = true; + } + else if (stricmp(directive, "DRAGONDATA") == 0) + { + value = strtok(NULL, ""); + dragondata = new char[strlen(value) + 1]; + strcpy(dragondata, value); + directives[28].done = true; + } + else if (stricmp(directive, "MASTERDATA") == 0) + { + value = strtok(NULL, ""); + masterdata = new char[strlen(value) + 1]; + strcpy(masterdata, value); + directives[29].done = true; + } + else if (stricmp(directive, "ITEMDATA") == 0) + { + value = strtok(NULL, ""); + itemdata = new char[strlen(value) + 1]; + strcpy(itemdata, value); + directives[30].done = true; + } + else if (stricmp(directive, "TAVERNITEMDATA") == 0) + { + value = strtok(NULL, ""); + tavernitemdata = new char[strlen(value) + 1]; + strcpy(tavernitemdata, value); + directives[31].done = true; + } + else if (stricmp(directive, "MAXITEMS") == 0) + { + value = strtok(NULL, ""); + maxitems = stringtoint(value); + directives[32].done = true; + } + else if (stricmp(directive, "STOREITEMDATA") == 0) + { + value = strtok(NULL, ""); + storeitemdata = new char[strlen(value) + 1]; + strcpy(storeitemdata, value); + directives[33].done = true; + } + else if (stricmp(directive, "LOCALHOST") == 0) + { + value = strtok(NULL, ""); + localhost = new char[strlen(value) + 1]; + strcpy(localhost, value); + directives[34].done = true; + } + else if (stricmp(directive, "WELCOMEMSG") == 0) + { + // This directive is optional + value = strtok(NULL, ""); + welcomemsg = new char[strlen(value) + 1]; + strcpy(welcomemsg, value); + setWelcome(); + } + else if (stricmp(directive, "USEPRIVMSG") == 0) + { + // This directive is optional + setUsePrivmsg(); + } + else if (stricmp(directive, "BOPER") == 0) + { + // This directive is optional + setBOper(); + } + else if (stricmp(directive, "IGNORESERVERS") == 0) + { + // This directive is optional + value = strtok(NULL, ""); + ignoreserverslist = new char[strlen(value) + 1]; + strcpy(ignoreserverslist, value); + } else { #ifdef DEBUGMODE