X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/3f107f27b58bfc4e430da53be8352f91ee363c5f..2b297f6ae7e9e150a08db01f8317705bb121cd8a:/gameserv/gameserv.example.conf diff --git a/gameserv/gameserv.example.conf b/gameserv/gameserv.example.conf index 3eaf7f8..9918762 100644 --- a/gameserv/gameserv.example.conf +++ b/gameserv/gameserv.example.conf @@ -39,6 +39,9 @@ remoteport 6667 # The password for linking to the real ircd remotepass linkpass +# The hostname of the local machine you wish to bind to when connecting +localhost 0.0.0.0 + # This is a true/false type config directive. # True: GameServ will attempt to identify with nickserv # False: It will not (DEFAULT) @@ -94,7 +97,7 @@ SAVEDNOTICE false # Filename to store player data in. -playerdata players.dat +playerdata data/players.dat # Filename to store the items in itemdata data/items/masteritems.dat @@ -111,9 +114,17 @@ masterdata data/masters.dat # Filename to store current dragon stats in. dragondata data/currentdragon.dat +# This is the filename for the gameserv process ID +# This should be different between .conf files so you have different pid +# files saved for each process (if you want) +# If left the same for all processes, the pid file will hold the process +# Id for the last run process +pidfile gameserv.pid + # Filename to store news data in newsdata news.dat + # Password to control SHUTDOWN, LOAD, and SAVE adminpass apass @@ -136,15 +147,25 @@ defaultexpire 30 # Maximum number of items a player can carry maxitems 100 -# How many forest fights per day should everyone get +# How many forest fights per day should everyone get +# (this is the number of fights that will roll over if you say true below) forestfights 100 -# This is the filename for the gameserv process ID -# This should be different between .conf files so you have different pid -# files saved for each process (if you want) -# If left the same for all processes, the pid file will hold the process -# Id for the last run process -pidfile gameserv.pid +# True or False - Should GameServ roll over the forestfights +rolloverforestfights false + +# How often (in seconds) ro rollover forest fights +# 86400 Seconds in a day +# 43200 Seconds in 12 hours +# 3600 Seconds in an hour +rolloverperiod 864 + +# Maximum number of forest fights to roll over total. Forest fights per player will never +# Roll over to be above this number +maxforestfights 100 + +# Number of forest fights to roll over every rolloverperiod. +numrolloverfights 1 # This is the maximum number of levels above you a player # can be to be able to fight them.